Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Total War: Attila · The Last Roman

Vandalic Kingdom

Roman culture · Roman

Tech tree

37 units · 2 generals

Faction traits

Masters of the Mediterranean

Vandalic Kingdom's own trait

  • Piracy: +100% increase to the income from raiding in all provinces and sea regions.
  • Sabotage Specialists: +20% to the success chance of sabotage actions.
  • Reformation of the Western Empire: Control 40 regions to gain diplomatic option: Join Empire.

The end justifies the means. This is war, after all.

Units (37)

Generals (2)

Melee Infantry (3)

Axe Infantry (2)

Spear Infantry (4)

Pike Infantry (1)

Warhounds (2)

Skirmisher (1)

Slinger (1)

Bow Infantry (4)

Crossbow Infantry (1)

Melee Cavalry (9)

Shock Cavalry (2)

Skirmisher Cavalry (3)

Artillery (2)

Generals (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic NoblesMelee Infantry
16014338513314294014———375185
Vandal WarlordMelee Cavalry
802724245804555325090802750380

Melee Infantry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
16012238513324444014———525325
Vandal BerserkersMelee Infantry
160941554386237406290802550305
160149645431324250171005021,050650

Axe Infantry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Germanic BandAxe Infantry
1607818343838163229250170
Germanic WarbandAxe Infantry
1609525343340173230325215

Spear Infantry (4)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic LevySpear Infantry
1607818343824393224———220110
Moorish LevySpear Infantry
1609333363325353225———230155
Germanic SpearmenSpear Infantry
1609753343229393229———425210
160995851324047323090802625350

Pike Infantry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Germanic PikesPike Infantry
160808344016371121160105

Warhounds (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
409545363222322527250165
4011460453127372532475265

Skirmisher (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
1607815343853511590804210140

Slinger (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
160803344072112501251413090

Bow Infantry (4)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic BowsBow Infantry
1607833440516138150128050
Germanic HuntersBow Infantry
160803344072112381501412085
Germanic ArchersBow Infantry
1608233440105654920015250130
160841051381171175320017425240

Crossbow Infantry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic CrossbowmenCrossbow Infantry
16084343401171176512517475255

Melee Cavalry (9)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
8020583410045372545———300195
Alani HorsemenMelee Cavalry
8023540368047273247———400270
Vandal HorsemenMelee Cavalry
8023753368050202550———400275
Taifali CavalryMelee Cavalry
8022538438033483233491502650390
Vandal RaidersMelee Cavalry
801941545902767324290802675335
Noble Alani CavalryMelee Cavalry
8024753547045353265———850525
8026460547047123252———900565
Vandali ComitatusMelee Cavalry
8030967547037454052———925585
8019515108903070324590802800400

Shock Cavalry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Germanic LancersShock Cavalry
80220283480213210201375245
80204345100321210217575320

Skirmisher Cavalry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic Mounted BrigandsSkirmisher Cavalry
801908341001646322690806475310
Germanic RaidersSkirmisher Cavalry
801928341001949322990807650325
Germanic Night RaidersSkirmisher Cavalry
801941543902151323090808750375

Artillery (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
OnagerArtillery
40803264072622003509325215
Large OnagerArtillery
40823264010565400500101,200600

Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.

Campaign start — The Last Roman, 533 AD

Difficulty
Hard
Starts as
11 settlements in 4 provinces
Capital
Carthago (Africa Proconsularis)
State religion
Arian Christianity
Faction leader
Gelimer

Settlements: Hadrumentum, Tipasa, Hippo Diarrhytus, Cirta, Bulla Regia, Hippo Regius, Thagaste, Sufetula, Carthago, Thuburbo, Thysdrus

See it on the The Last Roman map →

Starting armies (10)

  • Army of Gelimer · 9 units

    • Vandali Comitatus
    • Moorish Levy
    • Moorish Levy
    • Moorish Levy
    • Germanic Levy
    • Germanic Hurlers
    • Vandal Horsemen
    • Vandal Horsemen
    • Vandal Horsemen
  • Fleet of Eutharic · 5 units

    • att_shp_van_heavy_marauders_lon_heavy
    • att_shp_van_bowmen_lon_light_sword
    • att_shp_van_bow_lon_light_dagger
    • att_shp_van_boatmen_dro_light_fs
    • att_shp_van_boatmen_dro_light_fs
  • Army of Chintila · 8 units

    • Vandali Comitatus
    • Germanic Spearmen
    • Moorish Levy
    • Moorish Levy
    • Germanic Band
    • Germanic Bows
    • Vandal Horsemen
    • Vandal Horsemen
  • Army of Tzazo · 7 units

    • Vandali Comitatus
    • Moorish Levy
    • Moorish Levy
    • Germanic Band
    • Germanic Band
    • Germanic Hurlers
    • Vandal Horsemen
  • Army of Ammatas · 12 units

    • Vandali Comitatus
    • Moorish Levy
    • Moorish Levy
    • Germanic Levy
    • Germanic Levy
    • Germanic Band
    • Germanic Band
    • Germanic Bows
    • Germanic Hurlers
    • Vandal Horsemen
    • Vandal Horsemen
    • Germanic Horsemen
  • Fleet of Hethin · 2 units

    • att_shp_van_light_marauders_lon_light
    • att_shp_van_bow_lon_light_dagger
  • Fleet of Gainas · 2 units

    • att_shp_van_light_marauders_lon_light
    • att_shp_van_bow_lon_light_dagger
  • Fleet of Fritigern · 2 units

    • att_shp_van_light_marauders_lon_light
    • att_shp_van_bow_lon_light_dagger
  • Fleet of Sarus · 2 units

    • att_shp_van_light_marauders_lon_light
    • att_shp_van_bow_lon_light_dagger
  • Fleet of Egica · 3 units

    • att_shp_van_light_marauders_lon_light
    • att_shp_van_bow_lon_light_dagger
    • att_shp_van_artillery_lib_light

Victory conditions

Success

  • Survive until the following date: 540 AD
  • Control 40 settlements (either by direct ownership or through tributary states).
  • Maintain control of 4 provinces including the following, either by direct ownership or through tributary statesByzacena, Africa Proconsularis, Zeugitana, Mauretania Sitifensis
  • Research 10 technologies.
  • Produce the following amount of wealth from all buildings: 30,000
  • Maintain 60 units in total.
  • ensure factions have no military presenceRoman Expedition
  • Loot or sack 10 different settlements.

Cultural Victory

  • Control 50 settlements (either by direct ownership or through tributary states).
  • Maintain control of 6 provinces including the following, either by direct ownership or through tributary statesByzacena, Africa Proconsularis, Zeugitana, Mauretania Sitifensis, Mauretania Tingitana, Mauretania Caesariensis
  • Hold at least one settlement in 15 provinces in which your religion is dominant.
  • Construct the 6 following buildingsLeatherworker, Cattle Farm, Weaponsmith, Urbs, Slave Market, Arian Monastery
  • Produce the following amount of wealth from all buildings: 60,000
  • Research 20 civil technologies.
  • ensure factions have no military presenceRoman Expedition

Military Victory

  • Control 60 settlements (either by direct ownership or through tributary states).
  • Defeat 3 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 11 provinces including the following, either by direct ownership or through tributary statesByzacena, Africa Proconsularis, Zeugitana, Mauretania Sitifensis, Mauretania Tingitana, Mauretania Caesariensis, Sicilia, Sardinia et Corsica, Baetica, Carthaginensis, Lusitania
  • Maintain 180 units in total.
  • Construct the 3 following buildingsWeaponsmith, Royal Barracks, Urbs, Roman Expedition
  • Research 20 military technologies.
  • Loot or sack 20 different settlements.
  • Eliminate a general belonging to the following faction in battleRoman Expedition

Divine Triumph

  • Control 80 settlements (either by direct ownership or through tributary states).
  • Defeat 4 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 15 provinces including the following, either by direct ownership or through tributary statesByzacena, Africa Proconsularis, Zeugitana, Mauretania Sitifensis, Mauretania Tingitana, Mauretania Caesariensis, Sicilia, Sardinia et Corsica, Baetica, Carthaginensis, Lusitania, Celtiberia, Gallaecia, Cantabria, Tarraconensis
  • Maintain 240 units in total.
  • Construct the 8 following buildingsLeather Manufacture, Cattle Farm, Master Weaponsmith, Royal Barracks, Metropolis, Slave Merchant, Latin Patriarchal See, Great Theatre
  • Research 40 technologies.
  • Hold at least one settlement in 30 provinces in which your religion is dominant.
  • Produce the following amount of wealth from all buildings: 120,000
  • Eliminate a general belonging to the following faction in battleRoman Expedition
  • ensure factions have no military presenceRoman Expedition

From the campaign's start position file (startpos.esf) in the game's data.