
Total War: Attila · Grand Campaign
Langobards
Barbarian culture · Western Germanic
33 units · 3 generals
Faction traits
Godan's Chosen
Langobards' own trait
Emancipators: Doubled unit replenishment when taking on defeated troops post-battle.
The Fury of Our Maker's Hand: +10 unit morale when fighting against armies of other religions.
Our benefactor’s furious hand, made flesh.
New Kingdoms
Shared by its group of factions
Building conversion rate: -50%
Nations are merely lines on a map. The true Kingdom is endless.
Units (33)
Generals (3)
Melee Infantry (8)
Axe Infantry (2)
Spear Infantry (3)
Skirmisher (1)
Slinger (1)
Bow Infantry (4)
Crossbow Infantry (1)
Melee Cavalry (4)
Shock Cavalry (1)
Skirmisher Cavalry (3)
Artillery (2)
Generals (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic NoblesMelee Infantry | 160 | 143 | 38 | 51 | 33 | 14 | 29 | 40 | 14 | 375 | 185 |
Redoubtable ChieftainMelee Infantry | 160 | 172 | 68 | 45 | 31 | 20 | 27 | 11 | 20 | 475 | 235 |
Godan's WarlordMelee Infantry | 160 | 150 | 37 | 108 | 33 | 40 | 70 | 50 | 25 | 700 | 355 |
Melee Infantry (8)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Langobard ClubmenMelee Infantry | 160 | 120 | 53 | 36 | 32 | 27 | 42 | 11 | 12 | 240 | 165 |
Young WolvesMelee Infantry | 160 | 80 | 12 | 36 | 38 | 47 | 12 | 40 | 32 | 250 | 95 |
Horse HewersMelee Infantry | 160 | 82 | 15 | 36 | 38 | 25 | 30 | 36 | 60 | 350 | 180 |
Noble Germanic SwordsmenMelee Infantry | 160 | 122 | 38 | 51 | 33 | 24 | 44 | 40 | 14 | 525 | 325 |
Horse SlayersMelee Infantry | 160 | 94 | 20 | 45 | 38 | 27 | 62 | 36 | 62 | 475 | 235 |
Scaled ClubmenMelee Infantry | 160 | 147 | 68 | 45 | 31 | 30 | 42 | 11 | 15 | 500 | 245 |
GodansmenMelee Infantry | 160 | 99 | 32 | 54 | 33 | 52 | 52 | 50 | 37 | 550 | 270 |
Godan's ChosenMelee Infantry | 160 | 100 | 37 | 108 | 33 | 70 | 65 | 50 | 40 | 750 | 375 |
Axe Infantry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic BandAxe Infantry | 160 | 78 | 18 | 34 | 38 | 38 | 16 | 32 | 29 | 250 | 170 |
Germanic WarbandAxe Infantry | 160 | 95 | 25 | 34 | 33 | 40 | 17 | 32 | 30 | 325 | 215 |
Spear Infantry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic LevySpear Infantry | 160 | 78 | 18 | 34 | 38 | 24 | 39 | 32 | 24 | — | — | — | 220 | 110 |
Germanic SpearmenSpear Infantry | 160 | 97 | 53 | 34 | 32 | 29 | 39 | 32 | 29 | — | — | — | 425 | 210 |
Germanic Spear MastersSpear Infantry | 160 | 99 | 58 | 51 | 32 | 40 | 47 | 32 | 30 | 90 | 80 | 2 | 625 | 350 |
Skirmisher (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic BrigandsSkirmisher | 160 | 78 | 15 | 34 | 38 | 5 | 35 | 11 | 5 | 90 | 80 | 4 | 210 | 140 |
Slinger (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic HurlersSlinger | 160 | 80 | 3 | 34 | 40 | 7 | 2 | 11 | 2 | 50 | 125 | 14 | 130 | 90 |
Bow Infantry (4)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic BowsBow Infantry | 160 | 78 | 3 | 34 | 40 | 5 | 1 | 6 | 1 | 38 | 150 | 12 | 80 | 50 |
Germanic HuntersBow Infantry | 160 | 80 | 3 | 34 | 40 | 7 | 2 | 11 | 2 | 38 | 150 | 14 | 120 | 85 |
Germanic ArchersBow Infantry | 160 | 82 | 3 | 34 | 40 | 10 | 5 | 6 | 5 | 49 | 200 | 15 | 250 | 130 |
Elite Germanic ArchersBow Infantry | 160 | 84 | 10 | 51 | 38 | 11 | 7 | 11 | 7 | 53 | 200 | 17 | 425 | 240 |
Crossbow Infantry (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic CrossbowmenCrossbow Infantry | 160 | 84 | 3 | 43 | 40 | 11 | 7 | 11 | 7 | 65 | 125 | 17 | 475 | 255 |
Melee Cavalry (4)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic Mounted WarbandMelee Cavalry | 80 | 205 | 8 | 34 | 100 | 45 | 37 | 25 | 45 | — | — | — | 300 | 195 |
Germanic HorsemenMelee Cavalry | 80 | 237 | 38 | 34 | 80 | 48 | 25 | 25 | 48 | — | — | — | 500 | 250 |
Taifali CavalryMelee Cavalry | 80 | 225 | 38 | 43 | 80 | 33 | 48 | 32 | 33 | 49 | 150 | 2 | 650 | 390 |
Noble Germanic HorsemenMelee Cavalry | 80 | 249 | 53 | 51 | 70 | 49 | 21 | 32 | 49 | — | — | — | 900 | 560 |
Shock Cavalry (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic LancersShock Cavalry | 80 | 220 | 28 | 34 | 80 | 21 | 32 | 10 | 201 | 375 | 245 |
Skirmisher Cavalry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic Mounted BrigandsSkirmisher Cavalry | 80 | 190 | 8 | 34 | 100 | 16 | 46 | 32 | 26 | 90 | 80 | 6 | 475 | 310 |
Germanic RaidersSkirmisher Cavalry | 80 | 192 | 8 | 34 | 100 | 19 | 49 | 32 | 29 | 90 | 80 | 7 | 650 | 325 |
Germanic Night RaidersSkirmisher Cavalry | 80 | 194 | 15 | 43 | 90 | 21 | 51 | 32 | 30 | 90 | 80 | 8 | 750 | 375 |
Artillery (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
OnagerArtillery | 40 | 80 | 3 | 26 | 40 | 7 | 2 | 6 | 2 | 200 | 350 | 9 | 325 | 215 |
Large OnagerArtillery | 40 | 82 | 3 | 26 | 40 | 10 | 5 | 6 | 5 | 400 | 500 | 10 | 1,200 | 600 |
Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.
Campaign start — Grand Campaign, 395 AD
- Difficulty
- Easy
- Starts as
- 1 settlements in 1 provinces
- Capital
- Aregelia (Germania)
- State religion
- Germanic paganism
- Faction leader
- Lethuc
Settlements: Aregelia
Victory conditions
Success
- Survive until the following date: 425 AD
- Control 30 settlements (either by direct ownership or through tributary states).
- Maintain control of 2 provinces including the following, either by direct ownership or through tributary statesGermania, Raetia et Noricum
- Loot or sack 2 different settlements.
- Research 10 technologies.
- Earn the following income from raiding: 5,000
- Maintain 60 units in total.
Cultural Victory
- Survive until the following date: 450 AD
- Control 45 settlements (either by direct ownership or through tributary states).
- Maintain control of 3 provinces including the following, either by direct ownership or through tributary statesGermania, Raetia et Noricum, Liguria
- Loot or sack 2 different settlements.
- Hold at least one settlement in 10 provinces in which your religion is dominant.
- Construct the 4 following buildingsLarge City, Hall of Elders, Mead Hall, Irrigated Fields
- Earn the following income from raiding: 5,000
- Research 16 civil technologies.
Military Victory
- Survive until the following date: 450 AD
- Control 60 settlements (either by direct ownership or through tributary states).
- Defeat 20 different factions by capturing or razing their last remaining settlement.
- Maintain control of 5 provinces including the following, either by direct ownership or through tributary statesGermania, Raetia et Noricum, Liguria, Italia, Venetia
- Loot or sack 5 different settlements.
- Maintain 120 units in total.
- Construct the 4 following buildingsLarge City, Warlord's Keep, Smiths' Guild, Military Port
- Research 16 military technologies.
Divine Triumph
- Survive until the following date: 450 AD
- Control 100 settlements (either by direct ownership or through tributary states).
- Defeat 40 different factions by capturing or razing their last remaining settlement.
- Maintain control of 10 provinces including the following, either by direct ownership or through tributary statesGermania, Raetia et Noricum, Liguria, Italia, Venetia, Magna Graecia, Insulae Occidentalis, Pannonia, Scandza
- Loot or sack 5 different settlements.
- Maintain 240 units in total.
- Construct the 6 following buildingsLarge City, Smiths' Guild, Military Port, Hall of Elders, Mead Hall, Irrigated Fields
- Research 40 technologies.
- Hold at least one settlement in 20 provinces in which your religion is dominant.
- Earn the following income from raiding: 10,000
From the campaign's start position file (startpos.esf) in the game's data.