Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Horse Slayers unit card

Horse Slayers

Melee Infantry· 160 men

Health

per model

94

bottom 16% of class

Armour

20

bottom 27% of class

Missile block chance

20%

bottom 12% of class

Morale

45

bottom 49% of class

Speed

38

top 19% of class

Melee attack

27

bottom 21% of class

Melee defence

62

top 7% of class

Weapon damage

32 base + 4 armour-piercing, +40 vs cavalry, +30 vs elephants

36

bottom 33% of class

Charge bonus

62

top 9% of class

Attributes

  • Campaign Stealth

    This unit can move around the campaign map without being seen.

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (scrub & forest)

    This unit can hide in scrub and forest until enemy units get too close.

  • Ignore Terrain

    Speed penalties caused by the terrain are ignored by this unit.

Abilities

  • Frenzied Charge

    lasts 30 s · recharge 210 s

    Increases the effectiveness of the unit's charge for an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.