Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Scaled Clubmen unit card

Scaled Clubmen

Melee Infantry· 160 men

Health

per model

147

top 12% of class

Armour

68

top 2% of class

Missile block chance

50%

top 11% of class

Morale

45

bottom 49% of class

Speed

31

bottom 4% of class

Melee attack

30

bottom 26% of class

Melee defence

42

top 36% of class

Weapon damage

10 base + 1 armour-piercing, +20 vs infantry

11

bottom 1% of class

Charge bonus

15

bottom 19% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Shield Wall

    The unit moves into a close formation and raises shields.

  • Steady

    lasts 30 s · recharge 210 s

    Improves the unit's ability to defend at the cost of their mobility.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.