Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Total War: Attila · Grand Campaign

Vandals

Barbarian culture · Eastern Germanic

BuildingsTech treeSkill trees

36 units · 2 generals

Faction traits

Sea of the Vandals

Vandals' own trait

  • Can recruit superior-quality naval units
  • Income: +150% from raiding and sacking

The winds cry doom, and carry death across the waves.

The Great Migration

Shared by its group of factions

  • Growth: +250 when initiating a migration or resettling

The wise move. The desperate move often. The mighty survive and prosper.

Units (36)

Generals (2)

Melee Infantry (3)

Axe Infantry (2)

Spear Infantry (3)

Pike Infantry (1)

Warhounds (2)

Skirmisher (1)

Slinger (1)

Bow Infantry (4)

Crossbow Infantry (1)

Melee Cavalry (8)

Shock Cavalry (3)

Skirmisher Cavalry (3)

Artillery (2)

Generals (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic NoblesMelee Infantry
16014338513314294014———375185
Vandal WarlordMelee Cavalry
802724245804555325090802750380

Melee Infantry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
16012238513324444014———525325
Vandal BerserkersMelee Infantry
160941554386237406290802550305
Noble Suebi SwordsmenMelee Infantry
160149645431324250171005021,050650

Axe Infantry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Germanic BandAxe Infantry
1607818343838163229250170
Germanic WarbandAxe Infantry
1609525343340173230325215

Spear Infantry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic LevySpear Infantry
1607818343824393224———220110
Germanic SpearmenSpear Infantry
1609753343229393229———425210
160995851324047323090802625350

Pike Infantry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Germanic PikesPike Infantry
160808344016371121160105

Warhounds (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
409545363222322527250165
4011460453127372532475265

Skirmisher (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
1607815343853511590804210140

Slinger (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
160803344072112501251413090

Bow Infantry (4)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic BowsBow Infantry
1607833440516138150128050
Germanic HuntersBow Infantry
160803344072112381501412085
Germanic ArchersBow Infantry
1608233440105654920015250130
160841051381171175320017425240

Crossbow Infantry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic CrossbowmenCrossbow Infantry
16084343401171176512517475255

Melee Cavalry (8)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
8020583410045372545———300195
Germanic HorsemenMelee Cavalry
8023738348048252548———500250
Alani HorsemenMelee Cavalry
8023540368047273247———400270
Taifali CavalryMelee Cavalry
8022538438033483233491502650390
Vandal RaidersMelee Cavalry
801941545902767324290802675335
Noble Alani CavalryMelee Cavalry
8024753547045353265———850525
8024953517049213249———900560
8019515108903070324590802800400

Shock Cavalry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Germanic LancersShock Cavalry
80220283480213210201375245
80204345100321210217575320
Royal Suebi CavalryShock Cavalry
80245575470352510220800485

Skirmisher Cavalry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic Mounted BrigandsSkirmisher Cavalry
801908341001646322690806475310
Germanic RaidersSkirmisher Cavalry
801928341001949322990807650325
Germanic Night RaidersSkirmisher Cavalry
801941543902151323090808750375

Artillery (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
OnagerArtillery
40803264072622003509325215
Large OnagerArtillery
40823264010565400500101,200600

Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.

Campaign start — Grand Campaign, 395 AD

Difficulty
Very Hard
Starts as
a horde (no settlement)
State religion
Arian Christianity
Faction leader
GodigiselWorried, Choleric

See it on the Grand Campaign map →

Starting armies (2)

  • Horde of Godigisel · 17 units

    • Germanic Nobles
    • Germanic Levy
    • Germanic Levy
    • Germanic Levy
    • Germanic Levy
    • Germanic Levy
    • Germanic Band
    • Germanic Band
    • Germanic Band
    • Germanic Bows
    • Germanic Bows
    • Germanic Bows
    • Germanic Bows
    • Germanic Mounted Warband
    • Germanic Mounted Warband
    • Sarmatian Spears
    • Sarmatian Spears
  • Horde of Wisimar · 17 units

    • Germanic Nobles
    • Germanic Levy
    • Germanic Levy
    • Germanic Levy
    • Germanic Levy
    • Germanic Levy
    • Germanic Band
    • Germanic Band
    • Germanic Band
    • Germanic Bows
    • Germanic Bows
    • Germanic Bows
    • Germanic Bows
    • Germanic Mounted Warband
    • Germanic Mounted Warband
    • Sarmatian Spears
    • Sarmatian Spears

Victory conditions

Success

  • Survive until the following date: 425 AD
  • Control 30 settlements (either by direct ownership or through tributary states).
  • Maintain control of 2 provinces including the following, either by direct ownership or through tributary statesGallaecia, Baetica
  • Loot or sack 2 different settlements.
  • Research 10 technologies.
  • Produce the following amount of wealth from all buildings: 25,000
  • Maintain 60 units in total.
  • Maintain 20 units in total.

Cultural Victory

  • Survive until the following date: 450 AD
  • Control 45 settlements (either by direct ownership or through tributary states).
  • Maintain control of 3 provinces including the following, either by direct ownership or through tributary statesGallaecia, Baetica, Africa
  • Loot or sack 2 different settlements.
  • Hold at least one settlement in 10 provinces in which your religion is dominant.
  • Construct the 4 following buildingsLarge City, Hall of Elders, Mead Hall, Irrigated Fields
  • Produce the following amount of wealth from all buildings: 50,000
  • Research 16 civil technologies.

Military Victory

  • Survive until the following date: 450 AD
  • Control 60 settlements (either by direct ownership or through tributary states).
  • Defeat 20 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 4 provinces including the following, either by direct ownership or through tributary statesGallaecia, Baetica, Africa, Insulae Occidentalis
  • Loot or sack 3 different settlements.
  • Maintain 100 units in total.
  • Maintain 40 units in total.
  • Construct the 4 following buildingsLarge City, Warlord's Keep, Smiths' Guild, Military Port
  • Research 16 military technologies.

Divine Triumph

  • Survive until the following date: 450 AD
  • Control 100 settlements (either by direct ownership or through tributary states).
  • Defeat 40 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 7 provinces including the following, either by direct ownership or through tributary statesGallaecia, Baetica, Africa, Insulae Occidentalis, Aegyptus, Macedonia, Insulae Orientalis
  • Loot or sack 6 different settlements.
  • Maintain 180 units in total.
  • Maintain 80 units in total.
  • Construct the 7 following buildingsLarge City, Smiths' Guild, Military Port, Hall of Elders, Mead Hall, Irrigated Fields, Warlord's Castle
  • Research 40 technologies.
  • Hold at least one settlement in 20 provinces in which your religion is dominant.
  • Produce the following amount of wealth from all buildings: 100,000

From the campaign's start position file (startpos.esf) in the game's data.