Health
per model
84
Armour
10
Missile block chance
0%
Morale
45
Speed
38
Melee attack
62
Melee defence
22
Weapon damage
40 base + 16 armour-piercing
56
Charge bonus
87
Ranged
Missile damage
70 base + 20 armour-piercing
90
Range
80 m
Ammunition
2
Reload time
14 s
Attributes

Resistant to Fatigue
Fatigue has less of an effect on this unit.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities

Unbreakable
lasts 30 s · recharge 210 s
The unit's morale cannot be broken for an extended period of time.

Rapid Advance
lasts 30 s · recharge 210 s
Improved unit movement speed over an extended period.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.