
Health
7,600
Armour
30
Leadership
80
Speed
80
Melee attack
55
Melee defence
55
Weapon strength
200 base + 300 armour-piercing
500
Charge bonus
50
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Daemonic
Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Can Fly
This unit can fly.
Abilities
Paragon of RuinAugment (Area) · +5% Charge BonuspassiveParagon of RuinAugment (Area)+5% Charge BonusPassive · Range 35 mThe Warriors of Chaos gather behind a force of almighty carnage, empowered by the very presence of their barbarous Lord.
Daemonic OnslaughtAugment · +60% Charge Bonus, +25% Armour-Piercing Weapon Damage…activeDaemonic OnslaughtAugment+60% Charge Bonus+25% Armour-Piercing Weapon Damage+25% Base Weapon DamageCooldown 90 s · Duration 34 sNo mortal host shall hold them back.
Purge the Weak!Augment · +30% Speed, +6 LeadershipactivePurge the Weak!Augment+30% Speed+6 LeadershipCooldown 90 s · Duration 22 sThose who fail to make the grade are consigned to writhing, agonising forms for eternity and replaced with more promising candidates.
Daemonic InstabilityDirect Damage · Causes damage to selfpassiveDaemonic InstabilityDirect DamageCauses damage to selfPassiveAs the Daemon's courage falters, their mortal form crumbles and fades from this reality.
Banished!Direct Damage · Causes severe damage to selfpassiveBanished!Direct DamageCauses severe damage to selfPassiveOnce the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Daemon Prince skill tree
3 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Rule of ChaosRule of Chaos3 levelsLevel 1
Undivided Authority: +2 (Lord's army)
Undivided Authority: +3 (Lord's army)
Undivided Authority: +4 (Lord's army)
Soldiers of RenownSoldiers of Renown3 levelsLevel 1
Regiments of Renown army capacity: +1 (own army)
Regiments of Renown army capacity: +2 (own army)
Regiments of Renown army capacity: +3 (own army)
ImmortalityImmortalityUnlocks at rank 19
This Lord will be wounded instead of killed in battle
Every version of Daemon Prince
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Warriors of Chaos, Daemons of ChaosWizard Lord | 7,600 | 1 | 30 | 80 | 80 | 55 | 55 | 500 | 50 | 1,800 | 450 | wh3_dlc20_chs_cha_daemon_prince |
| Daemons of ChaosLord | 8,588 | 1 | 20 | 70 | 80 | 55 | 45 | 450 | 40 | 2,200 | 525 | wh3_main_dae_cha_daemon_prince_0 |
Who can field it
- Legion of Chaos
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.