Health
616 per model
9,856
top 7% of class
Armour
60
top 48% of class
Leadership
72
top 30% of class
Speed
64
top 27% of class
Melee attack
32
bottom 32% of class
Melee defence
40
top 37% of class
Weapon strength
33 base + 77 armour-piercing, +26 vs large
110
top 39% of class
Charge bonus
42
top 17% of class
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.