Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Chosen of Tzeentch (Halberds) unit card

Chosen of Tzeentch (Halberds)

Melee infantry· Halberd Infantry· Tier 4· 80 models at Ultra size

Comes with Champions of Chaos(Warhammer III)

Duel it in the combat calculator →

Chosen of Tzeentch (Halberds) are Warriors of Chaos and Tzeentch melee infantry: 10,480 HP across 80 models, a magic barrier of 1,000 on top, armour 120, melee attack 36, melee defence 56, weapon strength 46. It costs 1,500 in the campaign and in multiplayer. They come with Champions of Chaos. Unit key wh3_dlc20_chs_inf_chosen_mtze_halberds. Patch 9.0.4, from the game's data tables.

Health

131 per model

10,480

top 15% of class

Barrier

+10% on top of health, taken first

1,000

Armour

120

top 7% of class

Leadership

85

top 20% of class

Speed

28

bottom 7% of class

Melee attack

36

top 40% of class

Melee defence

56

top 7% of class

Weapon strength

15 base + 31 armour-piercing, +26 vs large

46

top 24% of class

Charge bonus

16

bottom 40% of class

Attributes

Upgrades

Can become

Upgraded from: Chaos Warriors of Tzeentch (Halberds), Chaos Warriors of Tzeentch, Chosen of Tzeentch, Chosen (Halberds), Chosen, Chosen (Great Weapons)

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 54.9% of the game's 194 infantry units in melee. Per 1,000 gold: 116.4 damage per second against Chaos Warriors; it lasts 134.3 s against one unit of them.

Beats, at a similar price: Skin Wolves (Armoured) (34.51× faster), Aspiring Champions (3.26× faster), Temple Guard (1.94× faster)

Loses to, at a similar price: Har Ganeth Executioners (2.14× slower), Chosen of Nurgle (2.13× slower), Chosen (2.07× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,500 multiplayer gold. Warriors of Chaos units ranked.

Who can field it

  • Tzeentch · Oracles of Tzeentch
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.