Chosen of Tzeentch (Halberds)
Melee infantry· Halberd Infantry· Tier 4· 80 models at Ultra size
Health
131 per model
10,480
Armour
120
Leadership
85
Speed
28
Melee attack
36
Melee defence
56
Weapon strength
15 base + 31 armour-piercing, +26 vs large
46
Charge bonus
16
Attributes

Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.

Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Mark of Tzeentch
A unit with the Mark of Tzeentch has: Barrier Magical Attacks
Who can field it
- Oracles of Tzeentch
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.