Warp-Doom Magma-Cannon
War machine· Siege Artillery· Tier 4· 1 model (crew of 48) at Ultra size
Health
4,844
top 47% of class
Armour
30
bottom 33% of class
Leadership
60
bottom 39% of class
Speed
20
bottom 1% of class
Melee attack
16
bottom 41% of class
Melee defence
16
top 38% of class
Weapon strength
14 base + 4 armour-piercing
18
bottom 1% of class
Charge bonus
2
bottom 3% of class
Ranged
Range
480 m
top 5% of class
Ammunition
18
bottom 15% of class
Missile damage
240 base + 960 AP, explosion 144 + 60 AP
1,404
top 1% of class
Reload time
21 s
top 21% of class
Damage per 10 s
669
top 3% of class
Attributes

Cannot Run
This unit cannot run and will only move at walking pace.
Abilities
Of Warp and RuinAugment · +40% Armour-Piercing Explosive Damage, +40% Base Explosive Damage…activeOf Warp and RuinAugment+40% Armour-Piercing Explosive Damage+40% Base Explosive Damage+20% scalar_missile_explosion_radius+30 Reload SkillCan cause damage to friendly combatantsCooldown 120 s · Duration 32 sReality itself melts into an unholy paste of vermin-made blasphemy whenever the cannon fires its profane lightning.
Patch changes
New unit in this patch.
Who can field it
- Clan Mors
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.