Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Blessed Chameleon Stalkers unit card

Blessed Chameleon Stalkers

Missile infantry· Shock Infantry· Tier 2· 32 models at Ultra size

Health

106 per model

3,392

bottom 1% of class

Armour

40

top 44% of class

Leadership

75

top 18% of class

Speed

48

top 13% of class

Melee attack

34

top 20% of class

Melee defence

46

top 2% of class

Weapon strength

30 base + 7 armour-piercing, +15 vs infantry

37

top 10% of class

Charge bonus

35

top 1% of class

Ranged

Range

50 m

bottom 1% of class

Ammunition

4

bottom 1% of class

Missile damage

20 base + 10 AP, explosion 50 + 20 AP

100

top 6% of class

Reload time

6 s

bottom 3% of class

Damage per 10 s

167

top 6% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Skink

    A unit with the Skink Attribute will gain the following bonuses if a unit with the Kroxigor Attribute is nearby: Causes Fear

  • Stalk

    This unit can move hidden in any terrain.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

  • Unspottable

    If this unit can hide at its current location it will not be spotted until the enemy is very close.

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • Spawn-KinAugmentpassive

Who can field it

  • Hexoatl

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.