Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Blessed Skink Skirmishers unit card

Blessed Skink Skirmishers

Missile infantry· Missile Infantry· Tier 2· 120 models at Ultra size

Health

58 per model

6,960

top 25% of class

Armour

30

bottom 41% of class

Leadership

55

bottom 30% of class

Speed

48

top 13% of class

Melee attack

16

bottom 14% of class

Melee defence

14

bottom 6% of class

Weapon strength

20 base + 5 armour-piercing

25

bottom 35% of class

Charge bonus

8

bottom 49% of class

Ranged

Range

70 m

bottom 3% of class

Ammunition

26

top 9% of class

Missile damage

6 base + 2 AP

8

bottom 1% of class

Reload time

6 s

bottom 3% of class

Damage per 10 s

13

bottom 1% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Skink

    A unit with the Skink Attribute will gain the following bonuses if a unit with the Kroxigor Attribute is nearby: Causes Fear

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • Spawn-KinAugmentpassive

Who can field it

  • Hexoatl

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.