Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Ripperdactyl Riders unit card

Ripperdactyl Riders

Monstrous cavalry· Flying Cavalry· Tier 3· 10 models at Ultra size

Health

625 per model

6,250

bottom 11% of class

Armour

45

bottom 8% of class

Leadership

65

bottom 18% of class

Speed

90

top 39% of class

Melee attack

44

bottom 47% of class

Melee defence

25

bottom 3% of class

Weapon strength

32 base + 94 armour-piercing, +15 vs infantry

126

top 18% of class

Charge bonus

52

bottom 34% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Can Fly

    This unit can fly.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Hexoatl

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.