Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Stormfiends (Ratling Cannons) unit card

Stormfiends (Ratling Cannons)

Monstrous infantry· Monstrous Missile Infantry· Tier 3· 12 models at Ultra size

Health

731 per model

8,772

top 30% of class

Armour

70

top 40% of class

Leadership

65

bottom 48% of class

Speed

50

bottom 25% of class

Melee attack

30

bottom 20% of class

Melee defence

26

bottom 11% of class

Weapon strength

30 base + 70 armour-piercing

100

bottom 36% of class

Charge bonus

30

bottom 41% of class

Ranged

Range

145 m

top 50% of class

Ammunition

14

bottom 42% of class

Missile damage

2 base + 7 AP, 42 projectiles per shot

9

bottom 1% of class

Reload time

5 s

bottom 8% of class

Damage per 10 s

756

top 8% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Moulder Monster

    This is a unit created by Clan Moulder. Packmasters and Throt the Unclean can push it to its full combat potential and restore it in battle.

Abilities

  • Scurry Away!Augment · +10% Speedpassive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Patch changes

Patch 9.0

New unit in this patch.

Who can field it

  • Clan Mors

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.