Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database

Patch 9.0 unit changes

Every unit whose numbers changed from patch 8.1.1 to 9.0 (September 24, 2026), found by comparing the game's data tables of both patches: 35 units rebalanced and 148 new units. Green helps the unit, red hurts it. Base values at Ultra unit size.

Beastmen

New in 9.0 (3)

Chaos Dwarfs

New in 9.0 (1)

The Empire

Boris Todbringerwh_dlc03_emp_cha_boris_todbringer_0
  • Health4,288 → 4,287(-1)
  • Armour85 → 95(+10)
  • Leadership75 → 80(+5)
  • Melee attack60 → 62(+2)
  • Melee defence50 → 53(+3)
  • Charge bonus45 → 55(+10)
  • Campaign cost1,000 → 900(-100)
  • Multiplayer cost850 → 900(+50)
  • Upkeep250 → 225(-25)
  • New: Eye for an Eye
Boris Todbringerwh_dlc03_emp_cha_boris_todbringer_1
  • Armour105 → 115(+10)
  • Leadership75 → 80(+5)
  • Melee attack60 → 62(+2)
  • Melee defence50 → 53(+3)
  • Charge bonus70 → 80(+10)
  • Campaign cost1,200 → 1,150(-50)
  • Multiplayer cost1,100 → 1,150(+50)
  • Upkeep300 → 287(-13)
  • New: Eye for an Eye
Boris Todbringerwh_dlc03_emp_cha_boris_todbringer_2
  • Armour85 → 100(+15)
  • Leadership75 → 80(+5)
  • Melee attack60 → 62(+2)
  • Melee defence50 → 53(+3)
  • Mass2,100 → 2,300(+200)
  • Campaign cost1,350 → 1,450(+100)
  • Multiplayer cost1,350 → 1,450(+100)
  • Upkeep337 → 362(+25)
  • New: Eye for an Eye
Boris Todbringerwh_dlc03_emp_cha_boris_todbringer_3
  • Health6,604 → 6,835(+231)
  • Armour90 → 100(+10)
  • Missile block0% → 35%(+35)
  • Leadership75 → 80(+5)
  • Melee attack47 → 45(-2)
  • Melee defence35 → 46(+11)
  • Charge bonus70 → 80(+10)
  • Mass2,900 → 3,100(+200)
  • Campaign cost1,500 → 1,700(+200)
  • Multiplayer cost1,600 → 1,700(+100)
  • Upkeep375 → 425(+50)
  • New: Eye for an Eye

New in 9.0 (14)

Grand Cathay

The Grace of Quai Yin (Celestial Dragon Crossbows)wh3_dlc24_cth_inf_dragon_guard_crossbowmen_ror
  • Mass100 → 150(+50)
The Dune Dragons (Celestial Dragon Guard)wh3_twa06_cth_inf_dragon_guard_ror_0
  • Mass125 → 150(+25)

Lizardmen

Kroxigor Ancientwh2_dlc13_lzd_cha_kroxigor_ancient_0
  • New: Spawn-Kin
Nakai the Wandererwh2_dlc13_lzd_cha_nakai_0
  • New: Spawn-Kin

Norsca

New in 9.0 (2)

Nurgle

New in 9.0 (10)

Skaven

New in 9.0 (20)

Slaanesh

Styrkaar of the Sortsvinaerwh3_dlc27_sla_cha_styrkaar_the_sortsvinaer_steed_of_slaanesh
  • New: Causes Fear

Tomb Kings

Tomb Princewh2_dlc09_tmb_cha_tomb_prince_0
  • New: Hold the Line!
  • Removed: Guardian
Tomb Princewh2_dlc09_tmb_cha_tomb_prince_1
  • New: Hold the Line!
  • Removed: Guardian
Tomb Princewh2_dlc09_tmb_cha_tomb_prince_2
  • New: Hold the Line!
  • Removed: Guardian

New in 9.0 (15)

Undead Legions

Tomb Princewh2_dlc09_tmb_cha_tomb_prince_0
  • New: Hold the Line!
  • Removed: Guardian
Tomb Princewh2_dlc09_tmb_cha_tomb_prince_1
  • New: Hold the Line!
  • Removed: Guardian
Tomb Princewh2_dlc09_tmb_cha_tomb_prince_2
  • New: Hold the Line!
  • Removed: Guardian
Zombie Pirate Gunnery Mobwh2_dlc11_cst_inf_zombie_gunnery_mob_0
  • Campaign cost300 → 325(+25)
Black Knightswh_main_vmp_cav_black_knights_0
  • Campaign cost750 → 950(+200)
  • Upkeep188 → 237(+49)
Bansheewh_main_vmp_cha_banshee
  • New: Ghostly Howl
Mannfred von Carsteinwh_main_vmp_cha_mannfred_von_carstein_3
  • Base weapon damage140 → 135(-5)
  • Armour-piercing damage380 → 405(+25)
Grave Guardwh_main_vmp_inf_grave_guard_0
  • Upkeep213 → 225(+12)
Grave Guard (Great Weapons)wh_main_vmp_inf_grave_guard_1
  • Upkeep238 → 225(-13)

New in 9.0 (33)

Vampire Coast

Zombie Pirate Gunnery Mobwh2_dlc11_cst_inf_zombie_gunnery_mob_0
  • Campaign cost300 → 325(+25)

New in 9.0 (3)

Vampire Counts

Blood Dragon Vampire Lordwh2_dlc11_vmp_cha_bloodline_blood_dragon_lord_3
  • Base weapon damage140 → 135(-5)
  • Armour-piercing damage380 → 405(+25)
Lahmian Vampire Lordwh2_dlc11_vmp_cha_bloodline_lahmian_lord_0
  • Health3,968 → 4,068(+100)
  • Armour90 → 70(-20)
  • Speed38 → 46(+8)
  • Melee attack55 → 65(+10)
  • Melee defence60 → 50(-10)
  • Base weapon damage310 → 300(-10)
  • Armour-piercing damage170 → 180(+10)
  • Charge bonus25 → 35(+10)
  • New: Bewilderment, Quickblood, Mist Form, Transfix
  • Removed: Lightning Reflexes, Seduction
Lahmian Vampire Lordwh2_dlc11_vmp_cha_bloodline_lahmian_lord_1
  • Health4,580 → 4,676(+96)
  • Melee attack55 → 65(+10)
  • Melee defence60 → 50(-10)
  • New: Bewilderment, Quickblood, Mist Form, Transfix
  • Removed: Lightning Reflexes, Seduction
Lahmian Vampire Lordwh2_dlc11_vmp_cha_bloodline_lahmian_lord_2
  • Health4,580 → 4,676(+96)
  • Melee attack55 → 65(+10)
  • Melee defence60 → 50(-10)
  • New: Bewilderment, Quickblood, Mist Form, Transfix
  • Removed: Lightning Reflexes, Seduction, The Hunger
Lahmian Vampire Lordwh2_dlc11_vmp_cha_bloodline_lahmian_lord_3
  • Melee attack40 → 46(+6)
  • Melee defence48 → 46(-2)
  • Base weapon damage140 → 135(-5)
  • Armour-piercing damage380 → 405(+25)
  • New: Bewilderment, Quickblood, Mist Form, Transfix
  • Removed: Lightning Reflexes, Seduction, Swarm of Flies
Necrarch Vampire Lordwh2_dlc11_vmp_cha_bloodline_necrarch_lord_0
  • Health4,068 → 5,068(+1,000)
  • Armour70 → 20(-50)
  • Melee attack50 → 40(-10)
  • Melee defence40 → 50(+10)
  • Campaign cost800 → 650(-150)
  • Multiplayer cost750 → 650(-100)
  • New: Greater Arcane Conduit, Hellish Vigour, The Awakening, Arcane Leech, The Darkness Wards
  • Removed: Dark Protection, Arcane Conduit
Necrarch Vampire Lordwh2_dlc11_vmp_cha_bloodline_necrarch_lord_1
  • Health4,680 → 5,680(+1,000)
  • Melee attack50 → 40(-10)
  • Melee defence40 → 50(+10)
  • Campaign cost1,000 → 900(-100)
  • Multiplayer cost1,000 → 900(-100)
  • New: Greater Arcane Conduit, Hellish Vigour, The Awakening, Arcane Leech
  • Removed: Arcane Conduit
Necrarch Vampire Lordwh2_dlc11_vmp_cha_bloodline_necrarch_lord_2
  • Health4,680 → 5,680(+1,000)
  • Melee attack50 → 40(-10)
  • Melee defence40 → 50(+10)
  • Campaign cost1,200 → 1,100(-100)
  • Multiplayer cost1,200 → 1,100(-100)
  • New: Greater Arcane Conduit, Hellish Vigour, The Awakening, Arcane Leech
  • Removed: Arcane Conduit
Necrarch Vampire Lordwh2_dlc11_vmp_cha_bloodline_necrarch_lord_3
  • Melee defence40 → 42(+2)
  • Base weapon damage140 → 135(-5)
  • Armour-piercing damage380 → 405(+25)
  • Campaign cost2,050 → 1,950(-100)
  • Multiplayer cost2,050 → 1,950(-100)
  • New: Greater Arcane Conduit, Hellish Vigour, The Awakening, Arcane Leech
  • Removed: Arcane Conduit
Von Carstein Vampire Lordwh2_dlc11_vmp_cha_bloodline_von_carstein_lord_3
  • Base weapon damage140 → 135(-5)
  • Armour-piercing damage380 → 405(+25)
Heinrich Kemmlerwh2_dlc11_vmp_cha_heinrich_kemmler_1
  • New: Eternal Vigour, Invocation of the Lichemaster
  • Removed: Lord of Undeath
Sylvanian Crossbowmenwh2_dlc11_vmp_inf_crossbowmen
  • Campaign cost475 → 650(+175)
  • Upkeep119 → 200(+81)
Sylvanian Handgunnerswh2_dlc11_vmp_inf_handgunners
  • Campaign cost600 → 800(+200)
  • Upkeep150 → 250(+100)
The Red Dukewh_dlc05_vmp_cha_red_duke_3
  • Base weapon damage140 → 135(-5)
  • Armour-piercing damage380 → 405(+25)
Black Knightswh_main_vmp_cav_black_knights_0
  • Campaign cost750 → 950(+200)
  • Upkeep188 → 237(+49)
Bansheewh_main_vmp_cha_banshee
  • New: Ghostly Howl
Heinrich Kemmlerwh_main_vmp_cha_heinrich_kemmler
  • New: Eternal Vigour, Invocation of the Lichemaster
  • Removed: Lord of Undeath
Vampire Lordwh_main_vmp_cha_vampire_lord_3
  • Base weapon damage140 → 135(-5)
  • Armour-piercing damage380 → 405(+25)
Grave Guardwh_main_vmp_inf_grave_guard_0
  • Upkeep213 → 225(+12)
Grave Guard (Great Weapons)wh_main_vmp_inf_grave_guard_1
  • Upkeep238 → 225(-13)

New in 9.0 (15)

Warriors of Chaos

Styrkaar of the Sortsvinaerwh3_dlc27_sla_cha_styrkaar_the_sortsvinaer_steed_of_slaanesh
  • New: Causes Fear

New in 9.0 (15)

Wood Elves

Ancient Treemanwh_dlc05_wef_cha_ancient_treeman_0
  • New: Lamentation of Despairs (Empowered)