
Boris Todbringer (Custom VO)
Lord· Lord· 1 model at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Boris Todbringer (Custom VO) is Empire lord: 4,287 HP, armour 95, melee attack 62, melee defence 53, weapon strength 430. It costs 900 in the campaign and in multiplayer. Unit key wh3_dlc29_emp_cha_boris_todbringer_toddy_0. Patch 9.0.4, from the game's data tables.
Health
4,287
Armour
shield blocks 55% of small-arms missiles from the front (not artillery)
95
Leadership
80
Speed
34
Melee attack
62
Melee defence
53
Weapon strength
290 base + 140 armour-piercing
430
Charge bonus
55
Attributes
- Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
- Eye for an EyeAugment · +25% Armour-Piercing Weapon Damage, +25% Base Weapon DamageactiveEye for an EyeAugment+25% Armour-Piercing Weapon Damage+25% Base Weapon DamageCooldown 90 s · Duration 24 sLosing an eye never slowed down Boris Todbringer – but his foes are not as dogged as he is.
- Protector of the EmpireAugment · +10% Charge Speed, +10% Speed…passiveProtector of the EmpireAugment+10% Charge Speed+10% Speed+10 Melee Attack+10% Damage ResistancePassiveBoris' single-minded pursuit of the Drakwald’s beastkin hones both his blade and his hate – but none can deny it is a boon to the whole Empire.
- Crush the WeakAugment · +8 Melee Attack, +15% Armour-Piercing Weapon Damage…passiveCrush the WeakAugment+8 Melee Attack+15% Armour-Piercing Weapon Damage+15% Base Weapon DamageEffect intensity increases with time spent engaged in melee.PassiveTo an Ulrican, an enemy's stuttering step and fear-glazed eyes are no different than those of the wild beasts they hunt.
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
- Deadly OnslaughtAugment · +60% Charge Bonus, +25% Armour-Piercing Weapon Damage…activeDeadly OnslaughtAugment+60% Charge Bonus+25% Armour-Piercing Weapon Damage+25% Base Weapon DamageCooldown 90 s · Duration 31 sSuch is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
- Foe-SeekerAugment · +25% Charge Speed, +25% SpeedactiveFoe-SeekerAugment+25% Charge Speed+25% SpeedCooldown 60 s · Duration 25 sThere are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
- Hold the Line!Augment (Area) · +5 Melee Defence, +4 LeadershippassiveHold the Line!Augment (Area)+5 Melee Defence+4 LeadershipPassive · Range 35 mThose in command of the ranks will issue their orders with a ferocious bark, expecting instant obeisance.
Counters
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · The Empire: Steam Tank, Greatswords
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Patch changes
Every version of Boris Todbringer (Custom VO)
4 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| The EmpireLord | 4,287 | 1 | 95 | 80 | 34 | 62 | 53 | 430 | 55 | 900 | 225 | wh3_dlc29_emp_cha_boris_todbringer_toddy_0 |
| The EmpireLord | 4,900 | 1 | 115 | 80 | 78 | 62 | 53 | 430 | 80 | 1,150 | 287 | wh3_dlc29_emp_cha_boris_todbringer_toddy_1 |
| The EmpireLord | 5,200 | 1 | 100 | 80 | 105 | 62 | 53 | 430 | 80 | 1,450 | 362 | wh3_dlc29_emp_cha_boris_todbringer_toddy_2 |
| The EmpireLord | 6,835 | 1 | 100 | 80 | 90 | 45 | 46 | 450 | 80 | 1,700 | 425 | wh3_dlc29_emp_cha_boris_todbringer_toddy_3 |
Who can field it
- The Empire · Reikland
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.