
Vampire Counts rituals
8 rituals · Vampire Counts roster · patch 9.0
Vampire Lords Rituals

Heinrich Kemmler
8,000 Gold2,000 Blood
All of the faction's armies will be destroyed
All of the faction's Legendary Lords and Legendary Heroes will be added to your recruitment pool
Confederate Heinrich Kemmler's faction
All of the faction's regions will be left behind

Helman Ghorst
8,000 Gold2,000 Blood
All of the faction's armies will be destroyed
All of the faction's Legendary Lords and Legendary Heroes will be added to your recruitment pool
Confederate Helman Ghorst’s faction
All of the faction's regions will be left behind

Mannfred von Carstein
4,000 Gold4,000 Blood
All of the faction's armies will be destroyed
All of the faction's Legendary Lords and Legendary Heroes will be added to your recruitment pool
Confederate Mannfred von Carstein’s faction
All of the faction's regions will be left behind

Neferata
4,000 Gold4,000 Blood
All of the faction's armies will be destroyed
All of the faction's Legendary Lords and Legendary Heroes will be added to your recruitment pool
Confederate Neferata’s faction
All of the faction's regions will be left behind

Vlad & Isabella von Carstein
4,000 Gold4,000 Blood
All of the faction's armies will be destroyed
All of the faction's Legendary Lords and Legendary Heroes will be added to your recruitment pool
Confederate Vlad & Isabella von Carstein's faction
All of the faction's regions will be left behind
Vampire Province

Midnight Culling
No cost listed

Sanguine Wards
200 Blood
Lasts 3 turns
Barrier hit points: +500 for all units when defending settlements (local province)
Unit experience gain: +100% (local province)
Defensive supplies: +2000 (local province)
Attrition: -50% when under siege (local province)

Tenebrous Authority
300 Blood
Lasts 3 turns
Vampiric corruption: +20 (local province)
Control: +10 (local province)
Instantly replenish 50% movement range for all owned armies within the province
Source: rituals, ritual_categories, resource_costs, ritual_payload_effect_bundles and effect bundles, patch 9.0, via the WH3-Dump export. Group names the game leaves blank are named after the category key (e.g. GREAT_GAME → “Great Game”). Rituals that only run a script show no effects here.