Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Nehekharan Horsemen unit card

Nehekharan Horsemen

Melee cavalry· Cavalry· Tier 2· 60 models at Ultra size

Health

114 per model

6,840

top 46% of class

Armour

shield blocks 30% of frontal missiles

50

bottom 39% of class

Leadership

50

bottom 5% of class

Speed

78

bottom 33% of class

Melee attack

28

bottom 25% of class

Melee defence

34

top 46% of class

Weapon strength

28 base + 10 armour-piercing

38

bottom 40% of class

Charge bonus

26

bottom 6% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • Realm of Souls IRegeneration · Replenishes hit points of combatants, Heals injured before resurrectingpassive
  • Realm of Souls IIRegeneration · Replenishes hit points of combatants, Heals injured before resurrectingpassive
  • Realm of Souls IIIRegeneration · Replenishes hit points of combatants, Heals injured before resurrectingpassive
  • DisintegratingDirect Damagepassive
  • CrumblingDirect Damagepassive

Who can field it

  • Khemri
  • Host of Nagash

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.