Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Nehekharan Warriors unit card

Nehekharan Warriors

Melee infantry· Sword Infantry· Tier 2· 120 models at Ultra size

Health

76 per model

9,120

top 44% of class

Armour

45

top 48% of class

Leadership

45

bottom 5% of class

Speed

28

bottom 7% of class

Melee attack

32

bottom 39% of class

Melee defence

22

bottom 10% of class

Weapon strength

26 base + 7 armour-piercing, +7 vs infantry

33

bottom 44% of class

Charge bonus

15

bottom 38% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • Realm of Souls IRegeneration · Replenishes hit points of combatants, Heals injured before resurrectingpassive
  • Realm of Souls IIRegeneration · Replenishes hit points of combatants, Heals injured before resurrectingpassive
  • Realm of Souls IIIRegeneration · Replenishes hit points of combatants, Heals injured before resurrectingpassive
  • DisintegratingDirect Damagepassive
  • CrumblingDirect Damagepassive

Who can field it

  • Khemri
  • Host of Nagash

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_dlc29_tmb_inf_nehekhara_warriors_0_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.