Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Khemrian Warsphinx unit card

Khemrian Warsphinx

Monster· Monster· Tier 4· 1 model (crew of 4) at Ultra size

Comes with Tomb Kings(Warhammer II)

Duel it in the combat calculator →

Khemrian Warsphinx is Tomb Kings and Undead Legions monster: 9,652 HP, armour 95, melee attack 38, melee defence 38, weapon strength 480. It costs 1,950 in multiplayer. In the campaign Host of Nagash pays 1,950. It comes with Tomb Kings. Unit key wh2_dlc09_tmb_veh_khemrian_warsphinx_0. Patch 9.0.4, from the game's data tables.

Health

9,652

top 39% of class

Armour

95

top 27% of class

Leadership

60

bottom 10% of class

Speed

68

bottom 49% of class

Melee attack

38

bottom 21% of class

Melee defence

38

top 49% of class

Weapon strength

140 base + 340 armour-piercing, +15 vs infantry

480

bottom 44% of class

Charge bonus

64

top 17% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Construct

    Constructs cannot be routed, but take damage when their Leadership is broken. Constructs also have: Fear and Terror Immunity Constructs may also have their hit points restored and stats boosted by special characters such as the Tomb Kings Necrotect.

Abilities

  • DisintegratingDirect Damagepassive
  • CrumblingDirect Damagepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 14.3% of the game's 99 monsters units in melee. Per 1,000 gold: 21.8 damage per second against Chaos Warriors; it lasts 34.3 s against one unit of them.

Beats, at a similar price: Ancient Stegadon (Engine of the Gods) (1.46× faster), Ancient Stegadon (1.38× faster), Thundertusk (1.30× faster)

Loses to, at a similar price: Treeman (7.01× slower), Sea Elemental (6.21× slower), Curs'd Ettin (6.18× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,950 multiplayer gold. Tomb Kings units ranked.

Match-ups people search for: Khemrian Warsphinx vs Necrosphinx

Patch changes

Patch 9.0

  • Custom battle: now in the Undead Legions roster

Who can field it

  • Tomb Kings · Khemri
  • Undead Legions · Host of Nagash

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh3_dlc29_tmb_mon_khemrian_warsphinx_0_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.