Health
7,520
Armour
95
Leadership
60
Speed
75
Melee attack
39
Melee defence
46
Weapon strength
120 base + 330 armour-piercing
450
Charge bonus
50
Ranged
Range
120 m
Ammunition
20
Missile damage
100 base + 320 AP, explosion 140 + 80 AP
640
Reload time
8 s
Damage per 10 s
800
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
Abilities
Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passivePrimal InstinctsAugment+15% Charge Bonus+5 Melee Attack+5 Physical ResistancePassiveWhen under pressure, the primal instincts of these natural predators take over, improving their potential in combat.
Feral Rage IHexpassiveFeral Rage IHexPassive · Duration 40 s · 1 useThe smell and taste of blood intensifies the rage of most wild creatures, reverting them to their feral instincts.
Feral Rage IIHexpassiveFeral Rage IIHexPassive · Duration 40 s · 1 useThe smell and taste of blood intensifies the rage of most wild creatures, reverting them to their feral instincts.
Predatory FighterHex · +25% Speed, +5 Melee AttackpassivePredatory FighterHex+25% Speed+5 Melee AttackPassive · Cooldown 60 s · Duration 10 sFerocious predator-warriors are so single-minded in their duties and their heightened senses drive them to pursue their quarry.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Who can field it
- Hexoatl
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.