Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Red Crested Skinks unit card

Red Crested Skinks

Melee infantry· Great Axe Infantry· Tier 2· 120 models at Ultra size

Health

67 per model

8,040

bottom 25% of class

Armour

30

bottom 33% of class

Leadership

62

bottom 31% of class

Speed

46

top 11% of class

Melee attack

26

bottom 20% of class

Melee defence

20

bottom 7% of class

Weapon strength

6 base + 21 armour-piercing

27

bottom 19% of class

Charge bonus

25

top 31% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Contact Effects

    Entities with this attribute ignore the effects of enemy contact effects such as Poison

  • Skink

    A unit with the Skink Attribute will gain the following bonuses if a unit with the Kroxigor Attribute is nearby: Causes Fear

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • Spawn-KinAugmentpassive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Hexoatl

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.