Health
9,640
Armour
80
Leadership
65
Speed
50
Melee attack
65
Melee defence
33
Weapon strength
120 base + 280 armour-piercing
400
Charge bonus
0
Ranged
Range
200 m
Ammunition
25
Missile damage
30 base + 60 AP, explosion 25 + 35 AP
150
Reload time
10 s
Damage per 10 s
150
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Immune to Flanking
This unit takes no penalties when flanked.

Vanguard Deployment
This unit can deploy outside the deployment zone.

Stalk
This unit can move hidden in any terrain.

Underground
The Dread Maw is underground. It cannot be attacked but neither can it attack in turn.
Abilities
SurfaceTransform · The Dread Maw will surface from underground, Can make both melee and ranged attacks…activeSurfaceTransformThe Dread Maw will surface from undergroundCan make both melee and ranged attacksIt will become attackable and will not be able to move normallyCooldown 25 s · Duration 2 sThe terror is in knowing what its maw will do once it finally emerges.
Survival InstinctHex · -100 Leadership, Unit Shatters instantlypassiveSurvival InstinctHex-100 LeadershipUnit Shatters instantlyPassive · Wind-up 2 sFor some war-prone creatures, the point where survival eclipses bloodlust has absolutely no in-between.
Poisonous BloodAugment · +5 Melee Damage ReflectionpassivePoisonous BloodAugment+5 Melee Damage ReflectionPassiveThis mottled grey fresh is shot through with pulsing veins reeking of corruption and rot – draw the Dread Maw’s blood at your peril.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Who can field it
- World Walkers
- Warhost of the Apocalypse
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_dlc27_nor_mon_dread_maw).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.