Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Marauder Berserkers unit card

Marauder Berserkers

Melee infantry· Dual Axe Infantry· Tier 2· 100 models at Ultra size

Comes with Norsca(Warhammer I)

Duel it in the combat calculator →

Marauder Berserkers are Norsca melee infantry: 10,200 HP across 100 models, armour 15, melee attack 40, melee defence 24, weapon strength 52. It costs 750 in the campaign and in multiplayer. They come with Norsca. Unit key wh_dlc08_nor_inf_marauder_berserkers_0. Patch 9.0.4, from the game's data tables.

Health

102 per model

10,200

top 18% of class

Armour

15

bottom 10% of class

Leadership

80

top 32% of class

Speed

40

top 26% of class

Melee attack

40

top 29% of class

Melee defence

24

bottom 13% of class

Weapon strength

39 base + 13 armour-piercing, +5 vs infantry

52

top 15% of class

Charge bonus

42

top 2% of class

Attributes

Abilities

  • BerserkAugment · +13 Melee Attack, +20% Physical Resistance…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 49.5% of the game's 194 infantry units in melee. Per 1,000 gold: 299.2 damage per second against Chaos Warriors; it lasts 35 s against one unit of them.

Beats, at a similar price: Skin Wolves (6.90× faster), Warp-Grinders (6.46× faster), Eshin Triads (3.80× faster)

Loses to, at a similar price: Greatswords (1.58× slower), Chaos Warriors (1.53× slower), Chaos Warriors of Nurgle (1.52× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 750 multiplayer gold. Norsca units ranked.

Who can field it

  • Norsca · World Walkers

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.