Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Marauder Hunters unit card

Marauder Hunters

Missile infantry· Close-Quarters Infantry· Tier 2· 90 models at Ultra size

Comes with Norsca(Warhammer I)

Duel it in the combat calculator →

Marauder Hunters are Norsca missile infantry: 6,030 HP across 90 models, armour 15, melee attack 36, melee defence 20, weapon strength 28, range 80 m, missile damage 3,150 per 10 s for the whole unit. It costs 550 in the campaign and in multiplayer. They come with Norsca. Unit key wh_dlc08_nor_inf_marauder_hunters_0. Patch 9.0.4, from the game's data tables.

Health

67 per model

6,030

bottom 39% of class

Armour

15

bottom 6% of class

Leadership

50

bottom 14% of class

Speed

35

bottom 43% of class

Melee attack

36

top 17% of class

Melee defence

20

bottom 27% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 49% of class

Charge bonus

12

top 35% of class

Ranged

Range

80 m

bottom 8% of class

Ammunition

12

bottom 9% of class

Missile damage

6 base + 22 AP

28

top 27% of class

Reload time

8 s

top 25% of class

Damage per 10 s

35

top 24% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • RageAugment · +5 Melee Attack, +8 Leadership…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Norsca · World Walkers

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.