Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Zombies unit card

Zombies

Melee infantry· Sword Infantry· Tier 1· 160 models at Ultra size

Duel it in the combat calculator →

Zombies are Vampire Counts and Undead Legions melee infantry: 12,320 HP across 160 models, armour 0, melee attack 5, melee defence 6, weapon strength 18. It costs 100 in the campaign and in multiplayer. Unit key wh_main_vmp_inf_zombie. Patch 9.0.4, from the game's data tables.

Health

77 per model

12,320

top 1% of class

Armour

0

bottom 1% of class

Leadership

35

bottom 1% of class

Speed

23

bottom 1% of class

Melee attack

5

bottom 1% of class

Melee defence

6

bottom 1% of class

Weapon strength

16 base + 2 armour-piercing

18

bottom 1% of class

Charge bonus

3

bottom 1% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 100% of the game's 194 infantry units in melee. Per 1,000 gold: 178.6 damage per second against Chaos Warriors; it lasts 210.6 s against one unit of them.

Beats, at a similar price: Peasant Mob (1.44× faster), Skavenslaves (1.39× faster)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 100 multiplayer gold. Vampire Counts units ranked.

Patch changes

Patch 9.0

  • Custom battle: now in the Undead Legions roster

Who can field it

  • Undead Legions · Host of Nagash
  • Vampire Counts · The Drakenhof Conclave

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 2 summoned or scripted copies of this unit that no building or mercenary pool recruits (wh3_dlc29_vmp_inf_zombies_raise_legion, wh_main_vmp_inf_zombie_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.