Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Zombie Dragon unit card

Zombie Dragon

Monster· Flying Monster· Tier 5· 1 model at Ultra size

Duel it in the combat calculator →

Zombie Dragon is Vampire Counts and Undead Legions monster: 8,236 HP, armour 90, melee attack 46, melee defence 50, weapon strength 540. It costs 2,000 in the campaign and in multiplayer. Unit key wh3_dlc29_vmp_mon_zombie_dragon. Patch 9.0.4, from the game's data tables.

Health

8,236

bottom 45% of class

Armour

90

top 32% of class

Leadership

60

bottom 10% of class

Speed

90

top 25% of class

Melee attack

46

bottom 42% of class

Melee defence

50

top 14% of class

Weapon strength

135 base + 405 armour-piercing

540

top 22% of class

Charge bonus

40

bottom 29% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Can Fly

    This unit can fly.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • Pestilential BreathMagic Missiles · Good against large combatants, Strong vs a single unit…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Swarm of FliesHex (Area) · -5 Melee Attackpassive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 46.4% of the game's 99 monsters units in melee. Per 1,000 gold: 21.4 damage per second against Chaos Warriors; it lasts 42.5 s against one unit of them.

Beats, at a similar price: Ancient Stegadon (Engine of the Gods) (3.61× faster), Ancient Stegadon (3.43× faster), Thundertusk (2.15× faster)

Loses to, at a similar price: Curs'd Ettin (4.23× slower), Treeman (3.64× slower), Sea Elemental (3.42× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,000 multiplayer gold. Vampire Counts units ranked.

Match-ups people search for: Zombie Dragon vs Terrorgheist

Patch changes

Patch 9.0.3

  • Speed95 → 90(-5)

Patch 9.0

New unit in this patch.

Who can field it

  • Undead Legions · Host of Nagash
  • Vampire Counts · The Drakenhof Conclave

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh3_dlc29_vmp_mon_zombie_dragon_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.