Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Plaguebearers of Nurgle unit card

Plaguebearers of Nurgle

Melee infantry· Sword Infantry· Tier 2· 100 models at Ultra size

Duel it in the combat calculator →

Plaguebearers of Nurgle are Nurgle, Daemons of Chaos and Warriors of Chaos melee infantry: 11,600 HP across 100 models, armour 30, melee attack 30, melee defence 32, weapon strength 48. It costs 700 in the campaign (Nurgle factions pay 1,400 and Warriors of Chaos factions pay 1,125) and 700 in multiplayer. Unit key wh3_main_nur_inf_plaguebearers_0. Patch 9.0.4, from the game's data tables.

Health

116 per model

11,600

top 4% of class

Armour

30

bottom 33% of class

Leadership

75

top 46% of class

Speed

27

bottom 5% of class

Melee attack

30

bottom 31% of class

Melee defence

32

bottom 39% of class

Weapon strength

33 base + 15 armour-piercing

48

top 21% of class

Charge bonus

8

bottom 13% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Cloud of FliesAugment · +9 Melee Defencepassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive

Upgrades

Can become

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 68.7% of the game's 194 infantry units in melee. Per 1,000 gold: 174.4 damage per second against Chaos Warriors; it lasts 70.5 s against one unit of them.

Beats, at a similar price: Warp-Grinders (7.81× faster), Eshin Triads (6.88× faster), Syreens (6.80× faster)

Loses to, at a similar price: Chaos Warriors of Tzeentch (1.56× slower), Chaos Warriors of Nurgle (1.43× slower), Chaos Warriors (1.30× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 700 multiplayer gold. Nurgle units ranked.

Who can field it

  • Daemons of Chaos · Legion of Chaos
  • Nurgle · Poxmakers of Nurgle
  • Warriors of Chaos · Warhost of the Apocalypse · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: Warriors of Chaos has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh3_main_nur_inf_plaguebearers_summoned_0).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.