Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Plague Ogres unit card

Plague Ogres

Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra size

Health

632 per model

10,112

top 4% of class

Armour

50

bottom 47% of class

Leadership

80

top 20% of class

Speed

48

bottom 23% of class

Melee attack

35

top 50% of class

Melee defence

47

top 15% of class

Weapon strength

40 base + 70 armour-piercing, +26 vs infantry

110

top 39% of class

Charge bonus

50

top 10% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

  • Ogre Charge

    When attacking braced charge defenders, this unit only loses half of its charge bonus.

Who can field it

  • Poxmakers of Nurgle
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.