Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Total War: Warhammer III · Nurgle

Nurgle units

Nurgle field 91 units in Total War: Warhammer III, with 3 legendary lords and 3 playable factions. Patch 9.0.4, from the game's data tables.

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Lords (14)

Heroes (15)

Melee infantry (16)

Missile infantry (4)

Monstrous infantry (8)

Melee cavalry (4)

Missile cavalry (1)

Monstrous cavalry (3)

Chariots (1)

War beasts (2)

Monsters (9)

War machines & artillery (2)

Regiments of Renown (12)

Lords (14)

UnitModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
16,2203070334550380——850212
18,5006085555642500——850212
15,10410075336060490——1,000250
14,1888070334349360——1,000250
14,1888070334349360——1,000250
18,0008080285050480——1,050275
MournhowlvsLord · extended roster
16,0407070755844420————
14,7083070274552400——1,800275
14,7083070274552400——1,800275
18,3603080805060510——2,000400
113,6205080366050550——2,000550
113,6205080366050550——2,000550
114,84070852850555504002552,000600
The GlottkinvsWizard Lord
116,3006085406540590——2,500625

Heroes (15)

UnitModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
Grukmur Three-HornvsWizard · extended roster
14,1682055383028310————
Ketzak FimdirachvsWizard · extended roster
15,0407070544744400————
Khargan the CrazedvsMelee Specialist · extended roster
15,06810070336045420————
Ezar DoomboltvsMissile Specialist · extended roster
14,50812075325244340120433——
13,8748060333745315——1,000250
13,8748060333745315——1,000250
Exalted Hero of NurglevsMelee Specialist
14,47410070335050450——1,000250
14,8907080344142360——1,200—
Gutrot SpumevsMelee Specialist
15,9709085325048430——1,200—
Kayzk the BefouledvsMelee Specialist
16,1407080756056490————
Morbidex TwicebornvsMelee Specialist
15,6108085344756420——1,200—
Orghotts DaemonspewvsMelee Specialist
16,10011080346642440——1,200—
14,3083065274047370——1,850250
14,3083065274047370——1,850250
Cultist of NurglevsMelee Specialist
112,3766065383035375——3,000250

Melee infantry (16)

UnitTierModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
1609,30005034262428——700*88
112010,200156035293328——850*106
212010,200156035292530——1,050*125
PestigorsvsGreat Axe Infantry
212010,560256238242532——1,400*168
210011,600307527303248——1,400*175
21009,8001007528314936——1,700*200
Forsaken of NurglevsMelee Infantry
2808,720857046272558——1,700*213
21009,8001007528333738——1,900*218
Skin WolvesvsMonstrous Infantry · extended roster
2247,416156075322860———238
Aspiring ChampionsvsSword Infantry · extended roster
3169,8561208032404596———275
310013,20035802738405270382,200*275
Chosen of NurglevsAxe Infantry
38011,4401208528416548——2,800*338
48011,4401208528435150——3,200*363
43211,8401208531486775——2,400*375
43211,8401208531545180——2,400*400
43211,8401208531504780——2,400*412

Missile infantry (4)

UnitTierModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
Chaos Dwarf BlunderbussesvsClose-Quarters Missile Infantry · extended roster
2806,1608565282832349049—225
Infernal Guard (Fireglaives)vsHybrid Missile Infantry · extended roster
3806,800100752630423414533—300
CygorvsSpecialist Artillery · extended roster
419,8005075394425470400407—350
418,18890707542354503603563,800*475

Monstrous infantry (8)

UnitTierModelsHPArmourLead.SpeedMAMDWSCostUpkeep
Chaos Furies (Nurgle)vsFlying Melee Infantry
2605,28025501103618441,100*138
Rot FliesvsFlying War Beasts
2126,1925060903424851,800*200
Spawn of NurglevsMonstrous Infantry
3169,632101004231331702,000*250
Bile TrollsvsMonstrous Infantry
3168,67260505429451152,000*250
Fimir WarriorsvsMonstrous Infantry · extended roster
3168,22411070453042100—325
Plague OgresvsMonstrous Infantry
31610,11250804835471102,600*350
31610,11250804835471102,800*350
Fimir Warriors (Great Weapons)vsMonstrous Infantry · extended roster
3168,22411070453032100—363

Melee cavalry (4)

UnitTierModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
Centigors (Throwing Axes)vsBestial Missile Cavalry · extended roster
2605,8803560842220327028—206
3608,7601207570375553——3,000*375
4608,7601207570374353——3,500*400
Rot KnightsvsMonstrous Cavalry
4328,3201007575424860——3,600*450

Missile cavalry (1)

UnitTierModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
2605,9401548901731247027650162

Monstrous cavalry (3)

UnitTierModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
3247,872507565363664——2,000*262
Plague Drones of NurglevsFlying War Beasts
3127,1285070903636105——2,400*300
4127,1285070903636105701133,000*375

Chariots (1)

UnitTierModelsHPArmourLead.SpeedMAMDWSCostUpkeep
246,29211070781733401,700*213

War beasts (2)

UnitTierModelsHPArmourLead.SpeedMAMDWSCostUpkeep
1806,080153895261722900*113
2246,1925055653024501,200*162

Monsters (9)

UnitTierModelsHPArmourLead.SpeedMAMDWSCostUpkeep
216,38850604542343201,600*200
3112,37660603830353752,600*325
Feral MammothvsWar Mammoth · extended roster
4112,9885060563028525—362
Chaos Frost DragonvsFlying Monster · extended roster
417,1207070904541495—425
4112,36050753655455304,000*500
War MammothvsWar Mammoth · extended roster
5114,1448065563430525—475
Dragon Ogre ShaggothvsDragon Ogre Shaggoth · extended roster
518,5887075765844560—500
GhorgonvsMonster · extended roster
5110,8885080645734520—638
Toad DragonvsColossal Beast
5113,97060756051366004,800*500

War machines & artillery (2)

UnitTierModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
HellcannonvsSiege Artillery · extended roster
313,957307020181428420378—300
Dreadquake MortarvsSiege Artillery · extended roster
415,5407055202010170450177—550

Regiments of Renown (12)

UnitTierModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
3247,872808565454564——1,250313
5113,88250110397343700——1,700425
410013,20035902748505270381,550388
Noxbringer (Soul Grinder of Nurgle)vsMissile Monster · Renown
418,18890807552444503602933,200800
48011,4401209528536250——1,800450
4127,1285080904545105701671,500375
The Daemonspew (Forsaken)vsMelee Infantry · Renown
3808,720858046353258——1,000250
2609,30006034343128——550138
53211,840809534666280——1,900475
The Rotting Riders (Rot Knights)vsMonstrous Cavalry · Renown
5328,3201008575525964——2,200550
5112,3605085366756530——2,100550
212010,200157035383230——650163

* The game gives every playable Nurgle faction its own campaign price for 34 of these units (main_unit_faction_overrides). Hover the number for the main_units price, which other factions pay; the unit page lists both.

Extended roster: 20 of these units the race fields only through campaign_exclusive rows (units_custom_battle_permissions) — Custom Battle with Unit caps off, never in ranked battles. The race's rankings and best-unit lists leave them out.

Best Nurgle units by the numbers — the most health, damage, armour or range per kind of unit, and per 1,000 gold

Legendary lords (3)

Tamurkhan the Maggot Lord

Tamurkhan the Maggot Lord

The Maggot Host

The Chosen Maggot
  • Recruitment health: +10% for all non-Daemonic units
  • Has access to Tamurkhan's Chieftains providing unique Heroes, units and abilities
  • Campaign movement range: +10% (all armies)
Epidemius

Epidemius

Tallymen of Pestilence

Epidemius ventures forth from the Forest of Decay in the hope of cataloguing all of the Plague Lord’s many foetid gifts to the mortal world.

Plagued Panjandrum
  • Campaign movement range: +25% for Plague Cultists
  • Gains powerful rewards based on number of Plagues on non-Nurgle factions
  • Cycle time: -1 for Plagueflesh Poppies buildings
  • Recruit rank: +2 for Plaguebearers of Nurgle and Exalted Plaguebearers of Nurgle units
Ku'gath Plaguefather

Ku'gath Plaguefather

Poxmakers of Nurgle

Foetid Brewmaster
  • Adds an additional Blessed Symptom when generating plagues
  • Adds an additional Blessed Symptom: +1 for every 10 ranks of faction leader
  • Recruitment health: +10% for all Daemonic units
  • Growth: +10

Factions (3)

Nurgle starting positions on the map

Where each Nurgle lord starts the Immortal Empires campaign, on one picture of the map with the Nurgle land at the start. Drawn from the game's own map, patch 9.0.4; open a picture for the full size with every name.

Nurgle starting positions in Immortal Empires, Total War: Warhammer III patch 9.0.4: Ku'gath Plaguefather, Epidemius, Tamurkhan the Maggot Lord on the campaign map
Nurgle starting positions

Where each of the 3 Nurgle lords starts the Immortal Empires campaign, with their factions' names, the Nurgle land on turn one in colour (6 settlements named) and the other factions' leaders around them. 2,032×3,104 pixels.

Nurgle mechanics

In-game description ▾

Nurgle, also known as the Plague Lord, is the Chaos God of disease, decay, death and degradation. He is perhaps the oldest of his brother Gods, for the process of decay began with life. Yet Nurgle is also the personification of rebirth. After all, atrophy is simply one part of life's cycle, without which nothing new can grow.

And so those who embrace Nurgle, accept their own doom with good humour. Disfigured by disease and mutation, they are keen to spread Grandfather's blessings to the poor souls that wander through life unafflicted. As plagues spread, so to does Nurgle's power and status amongst his brothers – he waxes and wanes, weakest when bellies are full and mortals are healthy, but quickly rising to absolute ascendancy when his followers unleash the most lethal of diseases.

Campaign

Concoct and spread plagues across the world or afflict your own assets. Nurglish settlements will grow by themselves over time and will eventually wither and die out.

Battle

Nurgle is a tough and slow melee race that excels at winning battles of attrition. Its units possess great health and reduce enemy melee damage through their passive abilities. Debilitating nearby enemies generates favour from Nurgle, which can be used to activate army abilities.

The game's own playstyle notes for this race.

Climate

Suitable

  • Chaotic Wasteland
  • Frozen
  • Temperate Island
  • Jungle
  • Savannah
  • Temperate
  • Wasteland

Unpleasant

  • Magical Forest
  • Mountain

Uninhabitable

  • Desert
  • Ocean
  • Undead Wasteland

How settling Nurgle fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.