
Health
4,474
Armour
100
Leadership
70
Speed
33
Melee attack
50
Melee defence
50
Weapon strength
110 base + 340 armour-piercing
450
Charge bonus
35
Attributes

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Mark of Nurgle
A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack
Abilities
Acid IchorAugment · +6 Melee Damage Reflection, Reflects melee damage dealt to unit back at the attackerpassiveAcid IchorAugment+6 Melee Damage ReflectionReflects melee damage dealt to unit back at the attackerPassiveThe blood is transformed into a corrosive fluid. Deadly acid spurts from every wound.
Cloud of FliesAugment · +9 Melee DefencepassiveCloud of FliesAugment+9 Melee DefencePassive · Cooldown 15 sThrough His endless pestilent blessings, the Plague Lord's followers thrive and surge forward when others would simply wither and die.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Heroic Killing BlowAugment · +50% Armour-Piercing Weapon Damage, +50% Base Weapon DamageactiveHeroic Killing BlowAugment+50% Armour-Piercing Weapon Damage+50% Base Weapon DamageCooldown 90 s · Duration 25 sThere are powerful beings who can decapitate a dragon or plunge a sword into the heart of a griffon in one mighty strike.
Exalted Hero of Nurgle skill tree
31 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Chaos SteedChaos Steed
Mount: Chaos Steed
Chaos ChariotChaos Chariot
Mount: Chaos Chariot
Rot BeastRot Beast
Mount: Rot Beast
Servant of DecayServant of Decay3 levelsLevel 1
Nurgle Authority: +1 (Hero's army)
Tzeentch Authority: -1 (Hero's army)
Nurgle Authority: +2 (Hero's army)
Tzeentch Authority: -2 (Hero's army)
Nurgle Authority: +3 (Hero's army)
Tzeentch Authority: -3 (Hero's army)
Infernal ChampionInfernal ChampionUnlocks at rank 14
Weapon strength: +10%
Aura of ChaosAura of ChaosUnlocks at rank 7
Missile resistance: 10%
ImmortalityImmortalityUnlocks at rank 19
When normally killed in action, this Hero will be wounded instead
MentorMentor3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same type
Character will share +30% of experience earned between all other active Heroes of the same type
Character will share +50% of experience earned between all other active Heroes of the same type
Blade MasterBlade Master
Melee attack: +5
Devastating ChargeDevastating Charge3 levelsLevel 1
Charge bonus: +6
Charge bonus: +16
Charge bonus: +30
Thick-SkinnedThick-Skinned3 levelsLevel 1
Armour: +3
Armour: +8
Armour: +15
Hard to HitHard to Hit3 levelsLevel 1
Melee defence: +3
Melee defence: +7
Melee defence: +12
Deadly BladeDeadly Blade3 levelsLevel 1
Melee attack: +3
Melee attack: +7
Melee attack: +12
Heroic Killing BlowHeroic Killing Blow
Ability: "Heroic Killing Blow"
Wound-MakerWound-Maker3 levelsLevel 1
Weapon strength: +5%
Weapon strength: +12%
Weapon strength: +20%
Scarred VeteranScarred Veteran3 levelsLevel 1
Hit points: +3%
Hit points: +8%
Hit points: +15%
IndomitableIndomitable3 levelsLevel 1
Leadership: +4
Leadership: +8
Leadership: +12
Blade ShieldBlade Shield3 levelsLevel 1
Melee defence: +3
Melee defence: +7
Melee defence: +12
Deadly OnslaughtDeadly Onslaught
Ability: "Deadly Onslaught"
Chaos GladiatorChaos Gladiator
Armour-piercing weapon damage: +50
Bonus vs Infantry: +5
Melee attack: +5
Chaos CommanderChaos Commander
Ability: "Stand or Die!"
Leadership aura size: +25%
Chaos StrategistChaos Strategist
Training action: Unit experience gain is increased by an additional 20%
Casualty replenishment rate: +5% (Hero's army)
Stench-RiddenStench-Ridden
Ability: "Locus of Fecundity"
Physical resistance: 5%
Toxic TrooperToxic Trooper
Passive ability: "Acid Ichor"
Armour: -10 (enemy armies in local province)
Plague FeederPlague Feeder
Nurgle corruption: +2 (local province)
Melee defence: +5
TrainingTraining3 levelsLevel 1
Training action: Unit experience gain is increased by an additional 10%
Training action: Unit experience gain is increased by an additional 20%
Training action: Unit experience gain is increased by an additional 30%
Spread ControlSpread Control3 levelsLevel 1
Spread Control action: Control is modified by an additional 1
Control: -1 (local enemy province)
Control: +1 (local province)
Spread Control action: Control is modified by an additional 2
Control: -2 (local enemy province)
Control: +2 (local province)
Spread Control action: Control is modified by an additional 3
Control: -3 (local enemy province)
Control: +3 (local province)
Assault GarrisonAssault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflicted
Assault Garrison action: Additional 15% casualties inflicted
Assault Garrison action: Additional 30% casualties inflicted
AssassinateAssassinate3 levelsLevel 1
Assassinate action: Additional 3% success chance
Assassinate action: Additional 8% success chance
Assassinate action: Additional 15% success chance
Assault UnitsAssault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflicted
Assault Units action: Additional 8% casualties inflicted
Assault Units action: Additional 15% casualties inflicted
SpecialistSpecialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%
Hero action cost: -20%
Hero action success chance: +3%
Hero action cost: -40%
Hero action success chance: +6%
Every version of Exalted Hero of Nurgle
4 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Warriors of Chaos, NurgleMelee Specialist | 4,474 | 1 | 100 | 70 | 33 | 50 | 50 | 450 | 35 | 1,000 | 250 | wh3_dlc20_chs_cha_exalted_hero_mnur |
| Warriors of Chaos, NurgleMelee Specialist | 5,646 | 1 | 100 | 70 | 75 | 53 | 52 | 490 | 65 | 1,200 | 300 | wh3_dlc25_chs_cha_exalted_hero_mnur_rot_beast |
| Warriors of Chaos, NurgleMelee Specialist | 5,146 | 1 | 120 | 70 | 78 | 50 | 50 | 450 | 50 | 1,200 | 300 | wh3_dlc20_chs_cha_exalted_hero_mnur_chaos_steed |
| Warriors of Chaos, NurgleMelee Specialist | 5,380 | 1 | 110 | 70 | 78 | 35 | 25 | 420 | 75 | 1,300 | 325 | wh3_dlc20_chs_cha_exalted_hero_mnur_chaos_chariot |
Who can field it
- Poxmakers of Nurgle
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.