Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Little Grom unit card

Little Grom

Chariot· Siege Artillery· Tier 3· 1 model (crew of 2) at Ultra size

Health

5,228

bottom 35% of class

Armour

105

top 26% of class

Leadership

70

bottom 42% of class

Speed

35

bottom 11% of class

Melee attack

40

top 2% of class

Melee defence

28

top 29% of class

Weapon strength

33 base + 77 armour-piercing, +20 vs infantry

110

top 32% of class

Charge bonus

25

bottom 18% of class

Ranged

Range

420 m

top 7% of class

Ammunition

22

bottom 38% of class

Missile damage

160 base + 600 AP

760

top 7% of class

Reload time

14 s

top 17% of class

Damage per 10 s

543

top 24% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Abilities

  • By Our BloodAugmentpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • The Ice Court

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_main_pro_ksl_veh_little_grom_0).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.