Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Exalted Plaguebearers of Nurgle unit card

Exalted Plaguebearers of Nurgle

Melee infantry· Sword Infantry· Tier 3· 100 models at Ultra size

Health

132 per model

13,200

top 1% of class

Armour

35

bottom 45% of class

Leadership

80

top 32% of class

Speed

27

bottom 5% of class

Melee attack

38

top 34% of class

Melee defence

40

top 36% of class

Weapon strength

34 base + 18 armour-piercing

52

top 15% of class

Charge bonus

8

bottom 13% of class

Ranged

Range

70 m

bottom 44% of class

Ammunition

3

top 44% of class

Missile damage

9 base + 21 AP

30

bottom 44% of class

Reload time

8 s

bottom 11% of class

Damage per 10 s

38

bottom 44% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Cloud of FliesAugment · +9 Melee Defencepassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive

Who can field it

  • Legion of Chaos
  • Poxmakers of Nurgle

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_main_nur_inf_plaguebearers_1_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.