Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Hexwraiths unit card

Hexwraiths

Melee cavalry· Cavalry· Tier 3· 60 models at Ultra size

Health

124 per model

7,440

top 24% of class

Armour

0

bottom 1% of class

Leadership

50

bottom 5% of class

Speed

94

top 10% of class

Melee attack

34

bottom 49% of class

Melee defence

32

bottom 46% of class

Weapon strength

0 base + 42 armour-piercing

42

top 47% of class

Charge bonus

55

top 32% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Every version of Hexwraiths

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Vampire Counts, Undead LegionsCavalry7,4406005094343242551,400350wh_main_vmp_cav_hexwraiths
Tomb KingsCavalry7,440600509436345361——wh2_dlc09_tmb_cav_hexwraiths

Who can field it

  • Host of Nagash
  • The Drakenhof Conclave
  • Khemri

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.