Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Drakenhof Templars unit card

Drakenhof Templars

Melee cavalry· Shock Cavalry· Tier 3· 32 models at Ultra size

Health

224 per model

7,168

top 32% of class

Armour

shield blocks 35% of frontal missiles

110

top 28% of class

Leadership

70

bottom 44% of class

Speed

70

bottom 10% of class

Melee attack

38

top 33% of class

Melee defence

48

top 16% of class

Weapon strength

30 base + 26 armour-piercing, +10 vs large

56

top 10% of class

Charge bonus

58

top 26% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • The HungerRegeneration · Replenishes hit points of combatantspassive
  • Drakenhof BannerAugment · +25% Incoming Healing Modifier, +5 Leadership…passive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Patch changes

Patch 9.0

New unit in this patch.

Who can field it

  • Host of Nagash
  • The Drakenhof Conclave

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.