Health
7,120
Armour
70
Leadership
70
Speed
90
Melee attack
45
Melee defence
41
Weapon strength
155 base + 340 armour-piercing
495
Charge bonus
57
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Can Fly
This unit can fly.
Abilities
Frost BreathMagic Missiles · Strong vs a single unit, Weak vs a single combatant…activeFrost BreathMagic MissilesStrong vs a single unitWeak vs a single combatantPowerful explosionCooldown 60 s · 3 uses · Wind-up 1.1 sThis ice-cold breath delivers freezing death, slowing down those who are fortunate to survive the exposure.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
The Chilling AuraHex · -30% SpeedpassiveThe Chilling AuraHex-30% SpeedPassive · Range 35 mAs if the enemy were caught in a blizzard or wading through treacle, the ice-cold aura slows any unit within range to a near-standstill.
Every version of Chaos Frost Dragon
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| NorscaFlying Monster | 7,120 | 1 | 70 | 70 | 90 | 45 | 41 | 495 | 57 | 1,500 | 375 | wh_dlc08_nor_mon_frost_wyrm_0 |
| NurgleFlying Monster | 7,120 | 1 | 70 | 70 | 90 | 45 | 41 | 495 | 57 | — | 425 | wh3_dlc25_nur_chieftain_mon_frost_wyrm_0 |
Who can field it
- World Walkers
- Poxmakers of Nurgle
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.