
Chimera
Monster· Flying Monster· Tier 4· 1 model at Ultra size
Comes with Tides of Torment – Norsca(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Chimera is Norsca, Warriors of Chaos and Beastmen monster: 6,390 HP, armour 80, melee attack 52, melee defence 38, weapon strength 520. It costs 1,500 in the campaign and in multiplayer. It comes with Tides of Torment – Norsca. Unit key wh3_dlc27_nor_mon_chimera. Patch 9.0.4, from the game's data tables.
Health
6,390
Armour
80
Leadership
60
Speed
85
Melee attack
52
Melee defence
38
Weapon strength
240 base + 280 armour-piercing
520
Charge bonus
45
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
- Immune to Flanking
This unit takes no penalties when flanked.
- Can Fly
This unit can fly.
Abilities
- Flaming BreathMagic Missile · Causes fire damage, Good against armour…activeFlaming BreathMagic MissileCauses fire damageGood against armourStrong vs multiple unitsCooldown 90 s · 3 uses · Wind-up 1 sThree snapping maws signal the Chimera’s unbridled destructive potential, with one harbouring the possibility of a fiery death.
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Counters
Good against
- Heavily armoured units — 280 of 520 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Norsca: Fimir Warriors
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens · Norsca: Skin Wolves
- Units weak to fire — flaming melee attackse.g. Malevolent Treeman, Treeman, Yhetees · Norsca: Chaos Frost Dragon, Norscan Ice Trolls
- Light infantry-sized units — large, mass 2,000e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Norsca: Marauder Bearmen, Marauder Berserkers
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Norsca: Skin Wolves, Fimir Warriors (Great Weapons)
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Cauldron of a Thousand Poxes (8.73× faster), Exalted Flamer of Tzeentch (4.91× faster), Bastiladon (Solar Engine) (2.72× faster)
Loses to, at a similar price: Curs'd Ettin (3.65× slower), Chaos Giant (2.99× slower), Feral Carnosaur (2.73× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,500 multiplayer gold. Norsca units ranked.
Match-ups people search for: Chimera vs Chaos Frost Dragon
Every version of Chimera
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Norsca, Warriors of ChaosFlying Monster | 6,390 | 1 | 80 | 60 | 85 | 52 | 38 | 520 | 45 | 1,500 | 375 | wh3_dlc27_nor_mon_chimera |
| BeastmenFlying Monster | 6,390 | 1 | 80 | 60 | 85 | 52 | 38 | 520 | 45 | — | — | wh3_dlc27_bst_mon_chimera |
Who can field it
- Norsca · World Walkers
- Warriors of Chaos · Warhost of the Apocalypse
- Beastmen · Warherd of the One-Eye
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh3_dlc27_nor_mon_chimera_monst_arcanum_reward: from a mercenary pool).
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.