Health
518 per model
8,288
top 50% of class
Armour
40
bottom 32% of class
Leadership
70
top 45% of class
Speed
54
bottom 35% of class
Melee attack
38
top 35% of class
Melee defence
34
top 50% of class
Weapon strength
40 base + 80 armour-piercing
120
top 24% of class
Charge bonus
40
top 29% of class
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Aura of FrostHex (Area) · -15% Speed, -8 Melee DefencepassiveAura of FrostHex (Area)-15% Speed-8 Melee DefencePassive · Range 35 mThe walking embodiment of Winter itself, Yhetees channel the dark season's freezing weather to maim and kill their enemies.
Who can field it
- Goldtooth
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.