Health
56 per model
8,960
Armour
15
Leadership
45
Speed
35
Melee attack
18
Melee defence
26
Weapon strength
17 base + 4 armour-piercing
21
Charge bonus
6
Ranged
Range
70 m
Ammunition
10
Missile damage
10 base + 2 AP
12
Reload time
8 s
Damage per 10 s
15
Attributes

Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

Vanguard Deployment
This unit can deploy outside the deployment zone.

Stalk
This unit can move hidden in any terrain.
Abilities
Gnoblar TrapsHex · -45% Charge Speed, -45% Speed…passiveGnoblar TrapsHex-45% Charge Speed-45% Speed-40% Charge BonusPassive · Duration 20 s · 1 use · Range 10 mGnoblars are at least as sneaky and trapsy as ordinary gobbos, as you may just find out!
Who can field it
- Goldtooth
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.