
Leadbelchers
Monstrous infantry· Monstrous Cannon Infantry· Tier 3· 16 models at Ultra size
Comes with Ogre Kingdoms(Warhammer III)
Health
308 per model
4,928
Armour
50
Leadership
60
Speed
42
Melee attack
26
Melee defence
26
Weapon strength
59 base + 31 armour-piercing
90
Charge bonus
24
Ranged
Range
200 m
Ammunition
20
Missile damage
33 base + 77 AP
110
Reload time
13 s
Damage per 10 s
85
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Ogre Charge
When attacking braced charge defenders, this unit only loses half of its charge bonus.
Who can field it
- Goldtooth
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.