Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Leadbelchers unit card

Leadbelchers

Monstrous infantry· Monstrous Cannon Infantry· Tier 3· 16 models at Ultra size

Comes with Ogre Kingdoms(Warhammer III)

Health

308 per model

4,928

bottom 4% of class

Armour

50

bottom 47% of class

Leadership

60

bottom 31% of class

Speed

42

bottom 4% of class

Melee attack

26

bottom 5% of class

Melee defence

26

bottom 11% of class

Weapon strength

59 base + 31 armour-piercing

90

bottom 28% of class

Charge bonus

24

bottom 20% of class

Ranged

Range

200 m

top 25% of class

Ammunition

20

top 50% of class

Missile damage

33 base + 77 AP

110

top 25% of class

Reload time

13 s

top 17% of class

Damage per 10 s

85

bottom 1% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Ogre Charge

    When attacking braced charge defenders, this unit only loses half of its charge bonus.

Who can field it

  • Goldtooth

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.