
Crushers (Great Weapons)
Monstrous cavalry· Monstrous Cavalry· Tier 4· 12 models at Ultra size
Comes with Ogre Kingdoms(Warhammer III)
Health
740 per model
8,880
Armour
120
Leadership
70
Speed
75
Melee attack
44
Melee defence
30
Weapon strength
44 base + 100 armour-piercing, +30 vs large
144
Charge bonus
80
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Wallbreaker
Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.
Who can field it
- Goldtooth
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.