Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Crushers (Great Weapons) unit card

Crushers (Great Weapons)

Monstrous cavalry· Monstrous Cavalry· Tier 4· 12 models at Ultra size

Comes with Ogre Kingdoms(Warhammer III)

Duel it in the combat calculator →

Crushers (Great Weapons) are Ogre Kingdoms monstrous cavalry: 8,880 HP across 12 models, armour 120, melee attack 44, melee defence 30, weapon strength 144. It costs 1,900 in the campaign and in multiplayer. They come with Ogre Kingdoms. Unit key wh3_main_ogr_cav_crushers_1. Patch 9.0.4, from the game's data tables.

Health

740 per model

8,880

top 11% of class

Armour

120

top 24% of class

Leadership

70

bottom 24% of class

Speed

75

bottom 29% of class

Melee attack

44

bottom 47% of class

Melee defence

30

bottom 8% of class

Weapon strength

44 base + 100 armour-piercing, +30 vs large

144

top 8% of class

Charge bonus

80

top 5% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Wallbreaker

    Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 83.4% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 76.7 damage per second against Chaos Warriors; it lasts 30 s against one unit of them.

Beats, at a similar price: Luminark of Hysh (1822.77× faster), Ironblaster (55.79× faster), Celestial Hurricanum (51.04× faster)

Loses to, at a similar price: Hexwraiths (1.46× slower), Mournfang Cavalry (Great Weapons) (1.29× slower), Bull Centaur Renders (Great Weapons) (1.07× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,900 multiplayer gold. Ogre units ranked.

Who can field it

  • Ogre Kingdoms · Goldtooth

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.