Health
56 per model
8,960
bottom 43% of class
Armour
15
bottom 10% of class
Leadership
45
bottom 5% of class
Speed
35
top 48% of class
Melee attack
18
bottom 3% of class
Melee defence
26
bottom 21% of class
Weapon strength
17 base + 4 armour-piercing
21
bottom 3% of class
Charge bonus
6
bottom 8% of class
Attributes

Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Goldtooth
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.