Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Gnoblars unit card

Gnoblars

Melee infantry· Spear Infantry· Tier 1· 160 models at Ultra size

Comes with Ogre Kingdoms(Warhammer III)

Duel it in the combat calculator →

Gnoblars are Ogre Kingdoms melee infantry: 8,960 HP across 160 models, armour 15, melee attack 18, melee defence 26, weapon strength 21. It costs 200 in the campaign and in multiplayer. They come with Ogre Kingdoms. Unit key wh3_main_ogr_inf_gnoblars_0. Patch 9.0.4, from the game's data tables.

Health

56 per model

8,960

bottom 43% of class

Armour

15

bottom 10% of class

Leadership

45

bottom 5% of class

Speed

35

top 48% of class

Melee attack

18

bottom 3% of class

Melee defence

26

bottom 21% of class

Weapon strength

17 base + 4 armour-piercing

21

bottom 3% of class

Charge bonus

6

bottom 8% of class

Attributes

  • Expendable

    Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 98.4% of the game's 194 infantry units in melee. Per 1,000 gold: 148.5 damage per second against Chaos Warriors; it lasts 120.4 s against one unit of them.

Beats, at a similar price: Pusbags (3.23× faster), Spearmen-at-Arms (2.48× faster), Orc Labourers (1.75× faster)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 200 multiplayer gold. Ogre units ranked.

Match-ups people search for: Gnoblars vs Goblins

Who can field it

  • Ogre Kingdoms · Goldtooth

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.