Health
11,560
Armour
80
Leadership
100
Speed
30
Melee attack
20
Melee defence
4
Weapon strength
150 base + 350 armour-piercing
500
Charge bonus
15
Ranged
Range
1 m
Ammunition
40
Missile damage
0 base + 0 AP, explosion 75 + 35 AP
110
Reload time
10 s
Damage per 10 s
110
Attributes

Always Flying
This unit is always flying and cannot land.

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Gunship
This unit relies entirely on missile attacks to deal damage and has no melee capabilities. Gunship-type units also: Attack ground targets from directly above Attack flying targets from range Have certain riders with infinite Ammunition

Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).

Fire Whilst Moving
This unit can fire while on the move.
Abilities
Spear of GrungniMagic Missile · Requires line of sight to the target, Causes armour-piercing damage…activeSpear of GrungniMagic MissileRequires line of sight to the targetCauses armour-piercing damageGood against large combatantsCooldown 120 s · 1 use · Wind-up 1 sA vicious spear of steel explodes from the Airship with force, brutally impaling anyone and anything in its path.
ThunderburnerAugment · -70% Turn Speed, +150% SpeedactiveThunderburnerAugment-70% Turn Speed+150% SpeedCooldown 30 s · Wind-up 1 sWith a sudden rush of piping hot steam, the Thunderbarge soars forward at speed, taking the battlefield by storm.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Who can field it
- Karaz-a-Karak
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_dlc25_dwf_veh_thunderbarge_malakai).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.