Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Gyrocopters (Trollhammers – Grudge Settlers) unit card

Gyrocopters (Trollhammers – Grudge Settlers)

War machine· Flying War Machine· Tier 2· 12 models at Ultra size

Duel it in the combat calculator →

Gyrocopters (Trollhammers – Grudge Settlers) are Dwarfs war machine: 4,248 HP across 12 models, armour 100, melee attack 30, melee defence 6, weapon strength 50, range 170 m, missile damage 1,638 per 10 s for the whole unit. It costs 1,000 in the campaign and in multiplayer. Unit key wh_main_dwf_veh_gyrocopter_1_grudge_reward. Patch 9.0.4, from the game's data tables.

Health

354 per model

4,248

bottom 15% of class

Armour

100

top 24% of class

Leadership

64

bottom 45% of class

Speed

100

top 5% of class

Melee attack

30

top 23% of class

Melee defence

6

bottom 5% of class

Weapon strength

38 base + 12 armour-piercing

50

top 33% of class

Charge bonus

25

top 26% of class

Ranged

Range

170 m

bottom 18% of class

Ammunition

25

top 31% of class

Missile damage

50 base + 188 AP, explosion 10 + 25 AP

273

top 41% of class

Reload time

20 s

bottom 23% of class

Damage per 10 s

137

bottom 27% of class

Attributes

Abilities

  • Gyrocopter Bomb (Trollhammer)Bombardment · Good against large combatants, Strong vs multiple combatants…active

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Dwarfs · Karaz-a-Karak · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.