Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Doomseekers unit card

Doomseekers

Melee infantry· Dual Axe Infantry· Tier 3· 32 models at Ultra size

Health

280 per model

8,960

bottom 43% of class

Armour

0

bottom 1% of class

Leadership

100

top 5% of class

Speed

40

top 26% of class

Melee attack

54

top 4% of class

Melee defence

48

top 19% of class

Weapon strength

17 base + 38 armour-piercing, +15 vs infantry

55

top 11% of class

Charge bonus

40

top 4% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Slayer

    This unit is a Slayer. Slayers can never have their Weapon Strength reduced during a battle.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • Whirlwind of DeathVortexactive
  • Wards of GrimnirAugment · +20 Damage Resistance, Effect intensity increases with each kill made by the unit. (Maximum intensity at 300 kills)passive
  • DeathblowAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon Damagepassive

Who can field it

  • Karaz-a-Karak

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.