
Doomseekers
Melee infantry· Dual Axe Infantry· Tier 3· 32 models at Ultra size
Comes with Thrones of Decay – Dwarfs(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Doomseekers are Dwarfs melee infantry: 8,960 HP across 32 models, armour 0, melee attack 54, melee defence 48, weapon strength 55. It costs 1,350 in the campaign and in multiplayer. They come with Thrones of Decay – Dwarfs. Unit key wh3_dlc25_dwf_inf_doomseekers. Patch 9.0.4, from the game's data tables.
Health
280 per model
8,960
Armour
0
Leadership
100
Speed
40
Melee attack
54
Melee defence
48
Weapon strength
17 base + 38 armour-piercing, +15 vs infantry
55
Charge bonus
40
Attributes
- Vanguard Deployment
This unit can deploy outside the deployment zone.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Slayer
This unit is a Slayer. Slayers can never have their Weapon Strength reduced during a battle.
- Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Abilities
- Whirlwind of DeathVortexactiveWhirlwind of DeathVortexCooldown 90 s · Duration 6 s · 1 useDual axe-edges carve through foes, lashing out in a spiral of slaughter, and leaving nought but a bloody mess in their wake.
- Wards of GrimnirAugment · +20% Damage Resistance, Effect intensity increases with each kill made by the unit. (Maximum intensity at 300 kills)passiveWards of GrimnirAugment+20% Damage ResistanceEffect intensity increases with each kill made by the unit. (Maximum intensity at 300 kills)Passive"Shrug off the petty blows of weaklings! Relish in mighty Grimnir's holy protection!"
- DeathblowAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon DamagepassiveDeathblowAugment+20% Armour-Piercing Weapon Damage+20% Base Weapon DamagePassiveSuch is the strength within this warrior that when they strike it is sure to be a deathblow!
Counters
Good against
- Infantry-sized units — bonus vs infantry 15e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · Dwarfs: Giant Slayers, Hammerers
- Heavily armoured units — 38 of 55 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Dwarfs: Ironbreakers, Irondrakes
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth
- Missile fire — armour 0, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Dwarfs: Thunderers (Grudge-Rakers), Ironbreakers
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Skin Wolves (Armoured) (2.64× faster), Skin Wolves (2.27× faster), Aspiring Champions (1.45× faster)
Loses to, at a similar price: Skullreapers (3.18× slower), Chosen of Khorne (Dual Weapons) (3.16× slower), Har Ganeth Executioners (2.81× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,350 multiplayer gold. Dwarf units ranked.
Match-ups people search for: Doomseekers vs Giant Slayers · Doomseekers vs Slayers
Who can field it
- Dwarfs · Karaz-a-Karak
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.