Thunderers (Grudge-Rakers)
Missile infantry· Close-Quarters Missile Infantry· Tier 2· 80 models at Ultra size
Health
71 per model
5,680
bottom 32% of class
Armour
shield blocks 35% of frontal missiles
80
top 22% of class
Leadership
64
top 44% of class
Speed
28
bottom 9% of class
Melee attack
20
bottom 31% of class
Melee defence
28
top 38% of class
Weapon strength
21 base + 7 armour-piercing
28
bottom 49% of class
Charge bonus
4
bottom 15% of class
Ranged
Range
90 m
bottom 15% of class
Ammunition
22
bottom 41% of class
Missile damage
2 base + 6 AP, 6 projectiles per shot
8
bottom 1% of class
Reload time
8 s
bottom 10% of class
Damage per 10 s
60
top 16% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Karaz-a-Karak
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.