Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Ironbreakers unit card

Ironbreakers

Melee infantry· Axe Infantry· Tier 3· 100 models at Ultra size

Health

96 per model

9,600

top 35% of class

Armour

shield blocks 55% of frontal missiles

125

top 2% of class

Leadership

85

top 20% of class

Speed

26

bottom 2% of class

Melee attack

34

bottom 49% of class

Melee defence

66

top 1% of class

Weapon strength

22 base + 10 armour-piercing

32

bottom 38% of class

Charge bonus

8

bottom 13% of class

Ranged

Range

60 m

bottom 22% of class

Ammunition

2

bottom 11% of class

Missile damage

1 base + 0 AP, explosion 27 + 11 AP

39

top 33% of class

Reload time

9 s

bottom 33% of class

Damage per 10 s

43

top 33% of class

Attributes

  • Expert Charge Defence

    When bracing, this unit negates the charge bonus of any attacker.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Who can field it

  • Karaz-a-Karak

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.