Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Doomfire Warlocks unit card

Doomfire Warlocks

Melee cavalry· Magical Cavalry· Tier 3· 60 models at Ultra size

Health

92 per model

5,520

bottom 16% of class

Armour

15

bottom 4% of class

Leadership

65

bottom 37% of class

Speed

92

top 21% of class

Melee attack

32

bottom 45% of class

Melee defence

28

bottom 27% of class

Weapon strength

32 base + 13 armour-piercing

45

top 37% of class

Charge bonus

40

bottom 25% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Lesser DoomboltBombardment · Good against armour, Causes moderate magical damage…active
  • SoulblightHex (Area) · -30 Armour, -25% Armour-Piercing Weapon Damage…active
  • Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Naggarond

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.