Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Witch Elves unit card

Witch Elves

Melee infantry· Dual Dagger Infantry· Tier 2· 100 models at Ultra size

Health

65 per model

6,500

bottom 2% of class

Armour

5

bottom 8% of class

Leadership

72

top 48% of class

Speed

44

top 14% of class

Melee attack

38

top 34% of class

Melee defence

26

bottom 21% of class

Weapon strength

30 base + 10 armour-piercing, +8 vs infantry

40

top 41% of class

Charge bonus

24

top 34% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Murderous MasteryAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive
  • WitchbrewAugment · +24 Melee Attack, +50% Armour-Piercing Weapon Damage…active
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Naggarond

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.