Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Cold One Chariots unit card

Cold One Chariots

Chariot· Missile Chariot· Tier 3· 4 models (crew of 12) at Ultra size

Duel it in the combat calculator →

Cold One Chariots are Dark Elves chariot: 6,208 HP across 4 models, armour 110, melee attack 30, melee defence 26, weapon strength 65, range 125 m, missile damage 731 per 10 s for the whole unit. It costs 1,100 in the campaign and in multiplayer. Unit key wh2_main_def_cav_cold_one_chariot. Patch 9.0.4, from the game's data tables.

Health

1,552 per model

6,208

top 35% of class

Armour

110

top 24% of class

Leadership

65

bottom 35% of class

Speed

66

bottom 39% of class

Melee attack

30

bottom 48% of class

Melee defence

26

top 47% of class

Weapon strength

19 base + 46 armour-piercing, +22 vs infantry

65

top 45% of class

Charge bonus

65

top 36% of class

Ranged

Range

125 m

bottom 14% of class

Ammunition

24

bottom 45% of class

Missile damage

8 base + 24 AP, 4 projectiles per shot

32

bottom 17% of class

Reload time

7 s

top 28% of class

Damage per 10 s

183

bottom 41% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive
  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 22.5% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 26.6 damage per second against Chaos Warriors; it lasts 31.7 s against one unit of them.

Beats, at a similar price: Casket of Souls (71.87× faster), War Wagons (Mortars) (9.93× faster), War Wagons (8.20× faster)

Loses to, at a similar price: Chaos Knights of Nurgle (25.53× slower), Questing Knights (23.25× slower), Chaos Knights (20.24× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,100 multiplayer gold. Dark Elf units ranked.

Who can field it

  • Dark Elves · Naggarond

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.